Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
ACM SIGGRAPH Blog
Search
Results for "SIGGRAPH Now"
Behind the Research: Making Collective Virtual Narrative
3 October 2019 • by SIGGRAPH ConferencesArt, Awards, Conferences, Research
NYU Future Reality Lab’s Kris Layng and Ken Perlin discuss their Best in Show-winning Art Paper, “CAVE: Making Collective Virtual Narrative.”
Asia’s Largest Computer Graphics and Interactive Techniques Event Heads to Brisbane
2 October 2019 • by SIGGRAPH AsiaConferences, Interactive Techniques
“Do you come from a land down under?” Discover what to expect from SIGGRAPH’s newest host city, Brisbane.
Visualizing Pollution? There’s an App for That
1 October 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Mobile
Developers Paulina Escalante Campbell and Natalia Garcia Torres share the story behind and impact of their AR app, “Aire,” presented at SIGGRAPH 2019.
Find Something That Keeps You Going: Catch Up With the 2019 Graduate Student Research Winner
26 September 2019 • by SIGGRAPH ConferencesConferences, Research
Sai Ganesh Subramanian shares how he developed “Delaunay Lofts,” the winning graduate project at the 2019 ACM Student Research Competition.
‘Privacy is Hard,’ a Look at the Ethical Implications of Mixed Reality
25 September 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Interactive Techniques, Virtual Reality
A recap of the SIGGRAPH 2019 Panel, “The Ethical and Privacy Implications of Mixed Reality.”
Emmys Are Coming: Sending Off ‘Game of Thrones’ With Honors
20 September 2019 • by SIGGRAPH ConferencesConferences, Production, Visual Effects
Ahead of the 2019 Emmy Awards, catch our exclusive interview with panelists from the SIGGRAPH 2019 Production Session “For the Throne – The Making of ‘Game of Thrones’: Season 8.”
Seeing the Unseeable — Imaging a Black Hole with Katie Bouman
19 September 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
A recap of Caltech’s Katie Bouman’s presentation “Imaging a Black Hole With the Event Horizon Telescope” at SIGGRAPH 2019.
How Baobab’s ‘Bonfire’ Used AI to Make You, the Viewer, Matter
16 September 2019 • by SIGGRAPH ConferencesAwards, Conferences, Film, Industry Leaders, Virtual Reality
Learn how award-winning interactive VR/AR animation studio, Baobab Studios, created its latest, most impressive project to date, “Bonfire.”
An Emotional ‘Final Chapter’
5 September 2019 • by SIGGRAPH ConferencesConferences
Learn more about SIGGRAPH 2019 Computer Animation Festival Audience Choice award winner “Mayday – Final Chapter” from Taiwan’s Grass Jelly Studio.
A Snapshot of Assistive Technology in Japan
15 August 2019 • by ACM SIGGRAPHConferences
SIGGRAPH 2019 panelists share how interactive and assistive research overlap in the Japanese scientific community.
Exploring Disney’s Second VR Short, ‘a kite’s tale’
31 July 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Virtual Reality
See a sneak preview of Disney’s ‘a kite’s tale,’ a virtual reality expereince and film directed by Bruce Wright, premiering at SIGGRAPH 2019.











