Production Perseveres Amid the COVID-19 Pandemic

Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.

A Behind-the-Scenes Look at the Heart and ‘Soul’ of Pixar’s Latest Feature

Pixar’s Michael Fong and Bill Watral share how they created the characters of “Soul,” the contrast between the settings of New York City and the astral world of the Great Beyond, the most impactful scenes, and what it was like to wrap a film while working remotely during the pandemic.

Baobab’s Latest VR Feature, ‘Baba Yaga’ Uses Hand Tracking to Improve Interactivity

“Baba Yaga” creators and storytellers Larry Cutler, Eric Darnell, Nathanial Dirksen, Justin Fischer, and Amy Tucker of Baobab Studios discuss the technology behind the project.

Continuing the Conversation on the State of the Art of CG in Advertising

We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.

SIGGRAPH Spotlight: Episode 38 – Game On

Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair Carlos … Continued

Perfecting Process for ‘Spies in Disguise’

The presenters behind the SIGGRAPH 2020 Talk “Fifty Shades of Yay: A Multi-Shot Workflow from Design to Final” discuss their unconventional process for developing the animation of “Spies in Disguise.”