The Analog Years of Computer Animation
Before digital special effects in video and film were done with pots, there was analog computer animation.
Before digital special effects in video and film were done with pots, there was analog computer animation.
“Do you come from a land down under?” Discover what to expect from SIGGRAPH’s newest host city, Brisbane.
This article contains excerpts from an interview with the SIGGRAPH Asia 2018 Computer Animation Festival Chairs, originally published on CG World, Japan. Be sure to mark your calendars for SIGGRAPH Asia 2018, taking place at the Tokyo International Forum, 4-7, … Continued
Computer-generated dinosaurs walk the Earth. Source: Universal Pictures Studios Written by Adam Bargteil, University of Maryland, Baltimore County Republished with permission of The Conversation With 25 years of hindsight, “Jurassic Park” marks a pivotal point in the history of visual effects … Continued
By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where … Continued
This week on SIGGRAPH Spotlight, SIGGRAPH 2018 Technical Papers Chair Mathieu Desbrun is joined by Ed Catmull (co-founder, Pixar Animation Studios; president, Pixar and Walt Disney Animation Studios) and Tony DeRose (senior scientist, Pixar Animation Studios) to talk about the … Continued
Image of Bear Story: courtesy of PunkRobot Animation Studio. By Jessica Sommerville In this fourth installment of our series of regional snapshots, we focus on the climate of the CG industry within South America. Cristián Freire, a Chilean independent animator and … Continued
by Jessica Sommerville, ACM SIGGRAPH International Resources Committee member One of things that I love about attending the SIGGRAPH Conference each year is the coming together of like-minded people from all over the world. SIGGRAPH creates a global environment and … Continued
Join SIGGRAPH for our next Twitter chat on Wednesday, 22 June, at 2 pm PT. Once again, we’ll use the #SIGGRAPHchat hashtag. Our topic this month will be Women in CG. Women are still a minority in many areas of computer … Continued
© 2016 Cornell University, Columbia University, and Stanford University The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. The 2016 program includes both juried and curated content, and … Continued