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ACM SIGGRAPH Blog
Category
Graphics
SIGGRAPH Spotlight: Episode 100 – The Making of ‘Zootopia 2’
27 February 2026 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Graphics, Industry Leaders, Production, Visual Effects
In this episode of SIGGRAPH Spotlight, host Valerie Bernard is joined by Byron Howard, Marlon West, and Kira Lehtomaki to explore the creative and technical journey behind “Zootopia 2”. Together, the creators share how story, animation craft, and visual effects came together at Walt Disney Animation Studios to expand a beloved world while pushing performance, pipeline, and collaboration to new heights.
What Started as a Pixel Pusher Became the Heart of AI
20 October 2025 • by Jon PeddieGraphics
As the industry continues to evolve, GPUs will remain a crucial component, driving innovation from gaming to data centers and beyond.
Advancing the Study of Climatology
4 February 2025 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Graphics, Research, Technical Papers
We sat down with SIGGRAPH 2024 Technical Papers contributor Jorge Alejandro Amador Herrera to discuss how his work is playing a role in advancing the study of climatology.
Digital Storytelling Through Medical Animation
5 September 2024 • by SIGGRAPH ConferencesConferences, Graphics, Production, Visual Effects
Digital storytelling to convey medical information messages has rapidly evolved into our world, and it also made its way into the SIGGRAPH 2024 Electronic Theater.
SIGGRAPH Spotlight: Episode 78 – Projecting the Future of Computer Graphics
7 June 2024 • by SIGGRAPH ConferencesConferences, Graphics
SIGGRAPH 2024 Special Projects Chair, Everardo Reyes, discusses technological advancements and the future of computer graphics with pioneers David Em and Aaron Marcus.
Embark on an Animation Excellence Journey
14 March 2024 • by SIGGRAPH ConferencesConferences, Graphics, Visual Effects
Revisit some of the trailblazing work that we have spotlighted from this prestigious animation showcase that is the Electronic Theater.
More Than a Dream: Advancing 3D Facial Technology
9 January 2024 • by SIGGRAPH ConferencesGraphics, Research, Technical Papers
“DreamFace” is a tool for generating intricate and personalized 3D faces, enhancing the quality of facial animation using computer graphics.
Exploring New Imaging Modalities With Computational Interferometric Imaging
17 October 2023 • by SIGGRAPH ConferencesConferences, Graphics
Explore the convergence of optics, computation, and imaging, and how computational interferometric imaging is shaping the future of technology and research.
Artificial Intelligence All-Stars: Trends From SIGGRAPH 2023
11 September 2023 • by SIGGRAPH ConferencesArt, Conferences, Emerging Technologies, Graphics, Interactive Techniques
From AI-powered art to cutting-edge research, SIGGRAPH 2023 showcased the dynamic intersection of AI and computer graphics.
SIGGRAPH Spotlight: Episode 67 – Bunny, Teapot, and Legends Unveiled: A Journey Through Computer Graphics History
10 July 2023 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders
Reflect on the creation and evolution of the Stanford Bunny and Utah Teapot in this special episode of SIGGRAPH Spotlight.
SIGGRAPH Spotlight: Episode 65 – Tracing the Future: Exploring the Revolutionary Technology of Ray Tracing
5 May 2023 • by SIGGRAPH ConferencesConferences, Gaming, Graphics
How does ray tracing in video games compare to standard rasterization? How has ray tracing evolved, and where will it take us in the future of gaming?











