Living Fearlessly in Computer Graphics
Michael Running Wolf shares his incredible career journey, including how he has used immersive technologies to reclaim Indigenous languages.
Michael Running Wolf shares his incredible career journey, including how he has used immersive technologies to reclaim Indigenous languages.
Come 6–9 December, some of the brightest minds in the computer graphics and interactive techniques industry will gather in person at SIGGRAPH Asia 2022 in Daegu, South Korea.
Curiosity is in the air … and so are the Aerobes! Take a look at the inspiration behind this SIGGRAPH 2022 Art Papers project.
Get to know Luc Julia, the SIGGRAPH Asia 2022 keynote speaker.
Hear from University of California, Merced’s Laxmi Pandey and Ahmed Sabbir Arif on their SIGGRAPH 2021 Posters research and how it contributes to accessible communication.
ACM SIGGRAPH Blog editors reflect on the year’s most-read stories. Thanks for another great year, readers!
Creator Daiki Taniguchi shares insights on the features involved in making “Garage: GPU Particle-based AR Content for Futuristic Experiences”.
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
SIGGRAPH 2021 Art Gallery Best in Show award winners Weidi Zhang and Donghao Ren discuss “Cangjie’s Poetry”, an intelligent, multimodal system that interprets images to produce new symbols.