Discover how the SIGGRAPH 2024 project EmBelt uses haptic feedback and VR to simulate body image anxiety and eating disorders.
ACM SIGGRAPH Blog
Category
Virtual Reality
Get in the Ring (Virtually): ‘Metapunch X’ Levels Up Esports
8 May 2025 • by SIGGRAPH ConferencesConferences, Metaverse, Virtual Reality
We caught up with the creators behind this contribution to learn more about the inspirations, challenges, and ambitions driving this next-generation esports experience.
A Love for Horror Games and the Interactivity of VR
25 March 2025 • by SIGGRAPH ConferencesConferences, Virtual Reality
The medium of VR opens a new world of possibilities for what horror games can become. Grab your headsets, it is time to enter the multi-sensory VR horror experience!
Augmented Reality, Amplified Performance
20 March 2025 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time, Virtual Reality
Creators are blending digital visuals with reality while merging AR and live music for an immersive yet shared experience. At SIGGRAPH 2024, Real-Time Live! contributors showcased their work — we caught up with them to learn more.
Eternal Echoes: Unlocking the Promise of Virtual Immortality
25 February 2025 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Advancements in spatial media, AI, and digital capture technologies have introduced the concept of virtual immortality, enabling a deceased person’s presence to persist in digital form.
The Philosophy of GaussMR’s Key Components
7 January 2025 • by SIGGRAPH ConferencesConferences, Interactive Techniques, Virtual Reality
Capable of processing millions of Gaussians, it’s time to grab your notebooks and enjoy this deep dive into the work of SIGGRAPH 2024 contributor Daiki Taniguchi.
SIGGRAPH Spotlight: Episode 81 – VR Visionaries Breaking Boundaries
26 July 2024 • by SIGGRAPH ConferencesConferences, Metaverse, Virtual Reality
SIGGRAPH 2024 VR Theater Director Yangos Hadjiyannis and contributors explore the innovations featured in this year’s VR Theater and share insights on the future of XR technology.
SIGGRAPH Spotlight: Episode 79 – Inclusivity and Education in Immersive Spaces
21 June 2024 • by SIGGRAPH ConferencesConferences, Metaverse, Virtual Reality
SIGGRAPH 2024 Immersive Pavilion Chair, Derek Ham, dive into immersive technologies, focusing on education, inclusivity, storytelling, and the metaverse.
Mastering Motion Magic in VR
30 May 2024 • by SIGGRAPH ConferencesConferences, Virtual Reality
The VR magic in “Reframe” allows creators to dance through 3D animation with ease, introducing the next generation of character animation.
Examining the Notions of Truth in Our Society via VR
1 February 2024 • by SIGGRAPH ConferencesConferences, Virtual Reality
Learn how SIGGRAPH 2023 VR Theater selection “Lustration” came to life, and discover the inspiration behind examining truth via VR.
Pushing the Edges of Engaging, Innovative User Experiences
11 January 2024 • by SIGGRAPH ConferencesConferences, Virtual Reality
We sat down with Tiange Wang and Xin Feng, creators of “SinkInSync,” a cutting-edge piece of technology that explores the potential of VR enhancing social connectedness in an era dominated by remote interactions.
Click-mas Joy: Virtual Reality’s Impact on Festive Shopping
14 November 2023 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Metaverse, Virtual Reality
Let’s explore the exciting ways in which VR and the metaverse are enhancing the holiday shopping experience this year.