SIGGRAPH Spotlight: Episode 63 — The Evolution of Art: From Human Perspective to Tech-driven Innovation
What’s next for the world of art, innovation, and design? This episode of SIGGRAPH Spotlight dives into these topics and more.
What’s next for the world of art, innovation, and design? This episode of SIGGRAPH Spotlight dives into these topics and more.
Curiosity is in the air … and so are the Aerobes! Take a look at the inspiration behind this SIGGRAPH 2022 Art Papers project.
After an exciting SIGGRAPH 2022, Art Papers Chair Daniel Cardoso Llach reflected on the program’s, the introduction of roundtables, and some key themes that came out of the contributions.
This project trains a generative adversarial network (GAN) to produce children’s drawings. It explicitly juxtaposes human creativity (the thousands of children’s drawings) with machine creativity (the GAN).
Ruimin Lyu’s research studied brush stroke movement in a quantitative way while providing a new idea of artistic creation.
This article offers an overview to help you understand which research fits in which program at SIGGRAPH. May the (submission) odds be ever in your favor!
We are gathered here today to discuss “ReMember” and how it uses audiovisual effects to create memorials for pet owners’ companion animals.
“Bad Mother / Good Mother” is an audiovisual performance about motherhood, the workplace, and invisible work.
Learn about the history of PACMCGIT and what the can expect from the journal’s collaboration with SIGGRAPH 2021 Art Papers.
Discover the science and method behind student thesis project “Tsuga Convictio”, a 2020 selection of the IEEE VIS Arts Program.