Epic Games and ILMxLAB on ‘Reflections’

“Reflections” © 2018 Epic Games, Inc. All rights reserved. Real-Time Live! is the highly anticipated showcase of real-time graphics — live and on stage at SIGGRAPH 2018! One of the projects that will be presented and deconstructed by its creators in … Continued

5 Questions with Baobab Studios on ‘Crow: The Legend’

As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind “Crow: The Legend” know a bit about storytelling. Larry Cutler (co-founder and CTO), Eric Darnell (co-founder and Chief Creative Officer), … Continued

SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The … Continued

SIGGRAPH Spotlight: Episode 16 – CG’s Next Generation with Canada’s Natalia Freitas (Part 2)

In part two of the ACM SIGGRAPH International Resources Committee‘s (IRC) “next generation” series, Rebecca Ko (founder, Rooftop Animation) sits down with 3D artist and Brazil native Natalia Freitas (independent animator based in Vancouver) to discuss Freitas’s experience with renowned studios, … Continued

‘Jurassic Park’ Made a Dinosaur-sized Leap Forward in Computer-generated Animation on Screen, 25 Years Ago

Computer-generated dinosaurs walk the Earth. Source: Universal Pictures Studios Written by Adam Bargteil, University of Maryland, Baltimore County Republished with permission of The Conversation With 25 years of hindsight, “Jurassic Park” marks a pivotal point in the history of visual effects … Continued

Rob Bredow: ‘Everything we do is creative.’

SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both … Continued

Sneak Peek: SIGGRAPH 2018 VR Theater

“The Legend of Hanuman” © 2017 Graphic India With just one year under its belt, the SIGGRAPH Computer Animation Festival’s VR Theater is still in its infancy. And yet, lucky attendees who experienced L.A.’s iteration, and who will have the chance … Continued

SIGGRAPH Spotlight: Episode 15 – CG’s Next Generation with Canada’s Myriam Beauvais and Caroline Beyne (Part 1)

Pictured: Caroline Beyne (left) and Myriam Beauvais (right). For part one of the ACM SIGGRAPH International Resource Committee‘s (IRC) “next generation” series, Rebecca Ko (founder, Rooftop Animation) sits down with Myriam Beauvais (graphics programmer and intern, Ubisoft Montreal) and Caroline Beyne … Continued

#SIGGRAPHchat: The Future of Storytelling

Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you’re … Continued

SIGGRAPH Spotlight: Episode 13 – The Making of ‘Loving Vincent’

ACM SIGGRAPH International Resources Committee member Santiago Echeverry (professor, University of Tampa) sits down with Łukasz Mackiewicz and Francho Melendez, two members of the team behind “Loving Vincent,” the first-ever, fully painted animated feature film, which takes viewers through the … Continued

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