Honoring History Through Immersive Technology in ‘The Book of Distance’

Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.

‘Homeostasis’ and Human Interference

In SIGGRAPH 2020 Art Gallery selection, “Homeostasis,” Emil Polyak uses complex coding and development to narrate the human impact on climate change, as told by data.

SIGGRAPH Spotlight: Episode 34 – Computer Animation Today

SIGGRAPH 2020 Computer Animation Festival Electronic Theater Director Munkhtsetseg Nandigjav sits down with members of her jury to discuss modern computer graphics in an all-new episode of the SIGGRAPH Spotlight podcast.

The Impact of Sound on Surroundings

Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, “Noise Aquarium,” and how artists and researchers can pivot their work to adjust to COVID-19.

Creating the Killer Content in ‘Mortal Kombat 11’

The team behind “Mortal Kombat 11” discusses how they developed the high fidelity cached simulations and other groundbreaking gaming elements.