Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.
Arcade Machines Environment Concept Art: courtesy of Room 8 Studio. The International Resources Committee opens 2019 exploring the state of the computer graphics (CG) industry in Eastern Europe (EE) through the expertise of three professionals from the region: Vladimir Koylazov, … Continued
SIGGRAPH Asia Tokyo is fast approaching, Bektur Ryskeldiev from the SIGGRAPH International Resources Committee interviewed Yoichi Ochiai who provides a great insight into the culture behind computer graphics in Japan. Yoichi, who has a background in computer science, is part … Continued
SIGGRAPH Spotlight is back with an all-new episode! Join International Resources Committee member Bektur Ryskeldiev and SIGGRAPH Asia 2018 Student Volunteer (SV) Lead Rianti Hidayat, as they discuss working on the SV committee and working internationally. Listen on SoundCloud below … Continued
In this episode of SIGGRAPH Spotlight, ACM SIGGRAPH International Resources Committee member Afsaneh Rafighi (computer scientist, Simba Technologies) is joined by Hasan Karimi (president, Iran Computer and Video Games Foundation). The two discuss the international games community, SIGGRAPH’s role in worldwide, … Continued
SIGGRAPH 2017 saw the advent of mobile augmented reality gaming experience ScavengeAR and its built-in game Triviatron. Thanks to these gaming experiences, SIGGRAPH 2017 became a playground where attendees could experience, first-hand, the potential of AR, while learning interesting facts about … Continued