Collaborating in the Metaverse
Openness and collaboration are woven throughout all topics that made up Building the Open Metaverse: Part II.
Openness and collaboration are woven throughout all topics that made up Building the Open Metaverse: Part II.
Jon Peddie Research shares why the GPU is feelin’ ’22 (and continuing to innovate to maintain its powering of everything, everywhere).
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
ACM SIGGRAPH Blog editors round up some of the biggest stories out of the SIGGRAPH 2021 virtual conference.
Get to know the final members of the SIGGRAPH 2021 featured speakers lineup, presented by conference partners AWS, Intel, Nvidia, and Unity.
Jon Peddie Research shares how it has taken 20 years to realize the intrinsic power of a GPU through mesh shaders.
Jon Peddie Research shares how COVID-19 is making the case for gaming, and why ray tracing and object-based sound are critical components.
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
As the COVID-19 pandemic makes waves around the world, Folding@home has emerged as a leader in researching a remedy.
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.