Jon Peddie Research shares how COVID-19 is making the case for gaming, and why ray tracing and object-based sound are critical components.
Real-time ray-tracing promises to bring new levels of realism to in-game graphics. Image source: Underwriter Labs. Ray tracing, as experts know, is a simple algorithm that can totally consume a processor. But how much a given processor is consumed is … Continued
Graphic Recording of the SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” panel by Jason Toal The SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” session was a combined panel and roundtable discussion, and consisted of panelists ranging from researchers … Continued
photo by Jim Hagarty © 2018 ACM SIGGRAPH Our recent trip to Vancouver yielded a wealth of new ideas, new experiences, and new innovations. …And plenty of writers were there to capture it! We hope you enjoy this roundup of … Continued