Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.
Real-time ray-tracing promises to bring new levels of realism to in-game graphics. Image source: Underwriter Labs. Ray tracing, as experts know, is a simple algorithm that can totally consume a processor. But how much a given processor is consumed is … Continued
Graphic Recording of the SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” panel by Jason Toal The SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” session was a combined panel and roundtable discussion, and consisted of panelists ranging from researchers … Continued