AI brought higher resolution and frame rate with beautiful images.
ACM SIGGRAPH Blog
Author
Jon Peddie
CAD — The Other CG Application
12 January 2024 • by Jon PeddieConferences
While considered mundane, CAD forms the foundation for CG, ensuring photorealistic accuracy in images through its 70-year-old technology.
The Amazing World of Computer Graphics
3 October 2023 • by Jon PeddieConferences
Of the many delights that came out of SIGGRAPH 2023 was that computer graphics is truly a fascinating field that has revolutionized the way we interact with technology and perceive the world around us.
50 Years in a Blink of the Eye
19 July 2023 • by Jon PeddieConferences
May the pixels be with you — forever.
2022 Was the Rise of GPU Suppliers
10 January 2023 • by Jon PeddieGraphics
What can we expect from the architects, engineers, programmers, and testers in 2023?
GPUs Change the Engineering Simulation Landscape
4 October 2022 • by Jon PeddieResearch
Jon Peddie Research (JPR) has been conducting a series of interviews with leading CAE software vendors.
Pixels in the Metaverse
7 July 2022 • by Jon PeddieGraphics, Virtual Reality
Jon Peddie Research discusses the evolution of the metaverse, sharing that computer graphics professionals will know it when they see it.
GPUs Are Everywhere—Why Can’t We Get Any?
7 April 2022 • by Jon PeddieBusiness, Graphics, Hardware
Jon Peddie Research posits the increasing cost of new GPUs against current demand for gaming and mining add-in boards.
The Analog Years of Computer Animation
7 March 2022 • by Jon PeddieACM SIGGRAPH, Industry Leaders
Before digital special effects in video and film were done with pots, there was analog computer animation.
What’s New for ’22? Plenty.
13 January 2022 • by Jon PeddieGraphics, Hardware, Research
Jon Peddie Research shares why the GPU is feelin’ ’22 (and continuing to innovate to maintain its powering of everything, everywhere).
It’s the Pixel’s Birthday — How Did You Celebrate?
5 October 2021 • by Jon PeddieConferences
Chasing pixels, finding gems. Dive into the origins of the pixel, which is a 3D gaussian point spread and not a little colored square.
CG market to reach $160 billion by 2024
14 July 2021 • by Jon PeddieBusiness, Data, Interactive Techniques
Jon Peddie Research (JPR) shares data on how the CG market and industry will increase to 2% CAGR growth over the next few years.