Ray Tracing Will be Everywhere in 2020
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
Jon Peddie Research shares a report on the constantly changing, restless computer graphics industry and what makes it so amazing.
Preview the book ‘Augmented Reality: Where We Will All Live’ and discover key AR features developers are focusing on.
Real-time ray-tracing promises to bring new levels of realism to in-game graphics. Image source: Underwriter Labs. Ray tracing, as experts know, is a simple algorithm that can totally consume a processor. But how much a given processor is consumed is … Continued
The original use and development for the GPU was to accelerate 3D games and rendering.
Ever since it came into being during 1970s, the computer graphics (CG) industry has been a mixed bag of technologies, users, and applications, and has had for the most part a consistent (and lumpy) growth record.