ACM SIGGRAPH Blog
How Arm Is Bringing Neural Graphics to Mobile at SIGGRAPH 2026
Image credit: Arm and Sumo Digital This article is sponsored by Arm. If you are building real-time graphics for mobile, you know that visual ambition keeps rising, but handheld power budgets do not move at the same pace. Developers, technical artists, and graphics...
How Arm Is Bringing Neural Graphics to Mobile at SIGGRAPH 2026
10 June 2026 • by SIGGRAPH ConferencesConferences, Graphics
As mobile experiences take on the visual expectations of desktop and console games, the question is no longer whether developers can push visual quality further. It is how they can do so efficiently within real-time, battery-powered systems.
What Emerges From Noise: The Speculative Worlds of ‘Diffusion TV’
8 June 2026 • by SIGGRAPH ConferencesConferences
Learn about Diffusion TV — a SIGGRAPH 2026 Art Gallery installation that transforms a CRT television into a modified tactile entry point for understanding diffusion models.
Get to Know the SIGGRAPH Asia 2026 Committee
4 June 2026 • by SIGGRAPH AsiaConferences
From 1–4 December 2026, the Kuala Lumpur Convention Centre will host four days of innovation, creativity, and connection. Join us as SIGGRAPH Asia 2026 returns with cutting-edge research, inspiring showcases, and opportunities to meet the people driving the future of digital media, technology, and visual storytelling.
SIGGRAPH Spotlight: Episode 102 – Spatial Storytelling: New Narrative Forms
28 May 2026 • by SIGGRAPH ConferencesConferences, Emerging Technologies
In this episode of SIGGRAPH Spotlight, SIGGRAPH 2026 Spatial Storytelling Chair Esen K. Tütüncü is joined by Scarlett Kim, Omid Zarei, and Marco Cermusoni to explore the role of emergent technologies in narratives.
Back Again: The ACM SIGGRAPH MTSU Chapter Returns to Animation Y’all
26 May 2026 • by ACM SIGGRAPHACM SIGGRAPH, Conferences
Photos courtesy of Steve Granados Lopez This article was authored by Steve Granados Lopez. When ACM SIGGRAPH MTSU Student Chapter returned to Animation Y’all for a second year, it arrived at a conference that had clearly grown in scale, energy, and...
Beyond the Conference: LA-Insider Picks for SIGGRAPH 2026
21 May 2026 • by SIGGRAPH ConferencesConferences
Your guide to Los Angeles for SIGGRAPH 2026: Discover top museums, creative experiences, architecture, and must-visit food spots near LACC.
SIGGRAPH 2026 Technical Papers Awards: Best Papers, Honorable Mentions, and Test-of-Time
19 May 2026 • by SIGGRAPH ConferencesConferences, Research
Take a closer look at the SIGGRAPH 2026 Technical Papers Awards, including Best Papers, Honorable Mentions, and Test-of-Time winners shaping the future of computer graphics.
SIGGRAPH Spotlight: Episode 101 – Where Education Meets Innovation
15 May 2026 • by SIGGRAPH ConferencesConferences, Education
In this episode of SIGGRAPH Spotlight, SIGGRAPH 2026 Education Chair Nick Jushchyshyn and SIGGRAPH 2027 Education Chair Dr. Nandhini Giri explore how SIGGRAPH connects educators, students, and institutions with industry through hands-on learning, technical sessions, and meaningful networking. They share practical ways to engage, participate, and bring valuable insights back to the classroom.
Large-Scale Photogrammetry for Cultural Heritage at St. John’s Co-Cathedral
13 May 2026 • by SIGGRAPH ConferencesConferences
Discover how a team used photogrammetry, AI, and advanced workflows to digitally preserve the tapestries of St. John’s Co-Cathedral, capturing a rare moment in cultural heritage with stunning detail and immersive potential.
Beyond Deterministic Surfaces: Uncertainty-Aware Geometry Processing
12 May 2026 • by SIGGRAPH ConferencesConferences, Research
Explore uncertainty-aware geometry processing on Gaussian Process Implicit Surfaces (GPIS), a SIGGRAPH 2026 Technical Paper on computing with noisy, incomplete, and uncertain shapes.
An Invitation to Co-Create With the ACM SIGGRAPH Digital Arts Community (DAC)
21 April 2026 • by ACM SIGGRAPHACM SIGGRAPH, Art, Conferences
ACM SIGGRAPH’s Digital Arts Community builds momentum toward SIGGRAPH 2026, fostering year-round dialogue, exhibitions, SPARKS events, and emerging voices in digital art.
Invention as a Team Sport: Lanny Smoot on Innovation, Collaboration, and SIGGRAPH
20 April 2026 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2026 Keynote Speaker Lanny Smoot shares how collaboration, curiosity, and teamwork have powered a career of groundbreaking invention and innovation.
The Tech Behind the Stunning Environments of ‘Dune: Prophecy’
16 April 2026 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
Rodeo FX used Gaussian Splat technology on “Dune: Prophecy” to create faster, more detailed previs for complex CG environments. This new workflow improved collaboration and delivered higher-quality visuals earlier in production.











