‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap

Image from “Bebylon Battle Royale” © 2018 Kite & Lightning In August, SIGGRAPH attendees were wowed by some of the industry’s greatest minds in real-time production during Real-Time Live! One project in particular stood out among the rest: “Democratising Mocap: Real-Time … Continued

VR Theater: Celebrating The Evolution of a New Medium

photo by Jim Hagarty In 2017, Pol Jeremias, the founder of SIGGRAPH’s VR Theater, had a bold vision. A new way to tell stories was emerging from small teams of pioneering visionaries, similar to what was happening in computer graphics … Continued

SIGGRAPH Spotlight: Episode 19 – Gaming in the Middle East

In this episode of SIGGRAPH Spotlight, ACM SIGGRAPH International Resources Committee member Afsaneh Rafighi (computer scientist, Simba Technologies) is joined by Hasan Karimi (president, Iran Computer and Video Games Foundation). The two discuss the international games community, SIGGRAPH’s role in worldwide, … Continued

SIGGRAPH Spotlight: Episode 18 – Augmented Reality with Niantic, Inc.

In this week’s episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Virtual, Augmented & Mixed Reality Chair Pol Jeremias-Vila (Pixar Animation Studios) sits down with Niantic, Inc.’s Diana Hu (lead, augmented reality engineering) and Niniane Wang (senior director, engineering) to discuss their Immersive … Continued

SIGGRAPH Spotlight: Episode 15 – CG’s Next Generation with Canada’s Myriam Beauvais and Caroline Beyne (Part 1)

Pictured: Caroline Beyne (left) and Myriam Beauvais (right). For part one of the ACM SIGGRAPH International Resource Committee‘s (IRC) “next generation” series, Rebecca Ko (founder, Rooftop Animation) sits down with Myriam Beauvais (graphics programmer and intern, Ubisoft Montreal) and Caroline Beyne … Continued

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor, The Mill). The group … Continued

SIGGRAPH 2017 Honors Emerging Technology and Innovation

Photo courtesy John Fujii for SIGGRAPH 2017 SIGGRAPH 2017, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded in Los Angeles with over 16,500 attendees from around the world. SIGGRAPH 2017 … Continued

Introducing SIGGRAPH ScavengeAR, a New Mobile Game

SIGGRAPH ScavengeAR is a mobile augmented reality gaming experience developed for SIGGRAPH 2017 in Los Angeles, California. The app is available for Android and Apple devices and can be played during the conference. Players will scan special markers to summon … Continued

5 Things to Know About the 2017 Computer Animation Festival

Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators. Here’s what’s new at the 44th annual festival. 1. 2017 Award Winning Selections Not … Continued

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