Behind ‘Terra Mars’ With Weili Shi

Rendering of the western hemisphere of “Terra Mars” generation 65, centered at the enormous canyon system Valles Marineris, also featuring some or Mar’s tallest mountains. (© Weili Shi. Clouds texture credit: NASA) “Terra Mars: When Earth Shines on Mars through … Continued

Immersive Art Around the World

photo of the SIGGRAPH 2016 Art Gallery © ACM SIGGRAPH Traveling internationally over the holidays or in the new year? Don’t skip the art! In honor of the approaching SIGGRAPH 2019 Art Gallery submissions deadline (on 29 January 2019), we’ve … Continued

Holiday Gift Guide: Kid Friendly Ideas for STEM/STEAM Students

photo by Andreas Psaltis © 2018 ACM SIGGRAPH Happy holidays! Each season, we give gifts for a variety of reasons, but beneath those lies a common thread: We care for the recipient and want them to enjoy the gift in their … Continued

Answer the Call: SIGGRAPH 2019 Submissions

As the SIGGRAPH 2019 Call for Submissions opens, there is palpable excitement to see the innovative, thoughtful, and groundbreaking ideas that our community will share. From new research to emerging technologies to innovative art, the content that is ultimately chosen … Continued

Throwback Thursday: SIGGRAPH 2018 in Videos

Still reeling from last week’s SIGGRAPH 2018 conference? Perhaps you missed Vancouver altogether? There’s a video for that! In addition to the ability to re-watch any of our live-streamed sessions, check out this collection of bonus videos, published daily during … Continued

SIGGRAPH Spotlight: Episode 13 – The Making of ‘Loving Vincent’

ACM SIGGRAPH International Resources Committee member Santiago Echeverry (professor, University of Tampa) sits down with Łukasz Mackiewicz and Francho Melendez, two members of the team behind “Loving Vincent,” the first-ever, fully painted animated feature film, which takes viewers through the … Continued

SIGGRAPH 2018 is All About You

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SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research, hands-on demos, and fearless acts of … Continued