ACM SIGGRAPH Blog

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Mobile App

Graffiti on the Mona Lisa: A Conversation With App Developer Yosun Chang

Graffiti on the Mona Lisa: A Conversation With App Developer Yosun Chang

Imagine being able to graffiti in the Louvre — on famous works of art. With augmented reality, anyone with a mobile device can do so with zero repercussions. In light of the submissions deadline for SIGGRAPH 2019’s Appy Hour quickly approaching, we reminisced about...

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

SIGGRAPH 2017 saw the advent of mobile augmented reality gaming experience ScavengeAR and its built-in game Triviatron. Thanks to these gaming experiences, SIGGRAPH 2017 became a playground where attendees could experience, first-hand, the potential of AR, while...

Introducing SIGGRAPH ScavengeAR, a New Mobile Game

Introducing SIGGRAPH ScavengeAR, a New Mobile Game

SIGGRAPH ScavengeAR is a mobile augmented reality gaming experience developed for SIGGRAPH 2017 in Los Angeles, California. The app is available for Android and Apple devices and can be played during the conference. Players will scan special markers to summon hidden...

The Inside Scoop on Summer’s Hottest Mobile App Soirée

The Inside Scoop on Summer’s Hottest Mobile App Soirée

Akshay Agarwal is the Mobile Chair for SIGGRAPH 2017. We sat down with him to discuss Appy Hour at the 2017 conference, which will take place Wednesday, 2 August from 5-7 pm in Los Angeles, CA. Watch the preview on YouTube now (just click on the video below):...

Enjoy the Appiest of Hours at SIGGRAPH 2016

Enjoy the Appiest of Hours at SIGGRAPH 2016

Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the SIGGRAPH Mobile App...

Check Out SIGGRAPH 2013 Posters and New Poster Videos

SIGGRAPH 2013 Posters Coordinator Kurt Luther provides a high-level overview of the Posters Program. Posters are a convenient method for presenting in-progress research, student projects, and late-breaking work. Poster topics range from applications of computer...