The Wētā FX VFX team discusses the stunning work behind “The Batman,” the 19th appearance of the Caped Crusader in film.
ACM SIGGRAPH Blog
Tag
storytelling
Piecing Together the Puzzle Behind the Tulsa Race Massacre
23 June 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Data, Design, Graphics, Interactive Techniques, Research, Virtual Reality
Graphics editors from The New York Times discuss the use of geo-spatial data analysis, 3D, and machine learning to recreate the neighborhood destroyed during the 1921 Tulsa Race Massacre.
Real World vs. AR-based Environments
26 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Interactive Techniques, Real-Time, Research, Technical Papers
In this Technical Papers preview, learn how a team from George Mason University has developed real-world AR environments.
‘Replacements (Penggantian)’ Celebrates Roots, Time, and Change
7 September 2021 • by SIGGRAPH ConferencesConferences, Film, Virtual Reality
SIGGRAPH sits down with 2021 VR Theater Best in Show award winner Jonathan Hagard to discuss the film “Replacements (Penggantian).”
SIGGRAPH Spotlight: Episode 45 – Animating With Purpose
9 July 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.
Baobab’s Latest VR Feature, ‘Baba Yaga’ Uses Hand Tracking to Improve Interactivity
20 October 2020 • by SIGGRAPH ConferencesConferences, Film, Production, Virtual Reality
“Baba Yaga” creators and storytellers Larry Cutler, Eric Darnell, Nathanial Dirksen, Justin Fischer, and Amy Tucker of Baobab Studios discuss the technology behind the project.
Making Magic With DreamWorks Animation’s ‘To: Gerard’
30 July 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
DreamWorks Animation’s Taylor Meacham discusses the magic behind his SIGGRAPH 2020 Computer Animation Festival Electronic Theater selection “To: Gerard.”
Inventing the Impossible With Marco Tempest
16 July 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Graphics, Industry Leaders, Interactive Techniques
A regular TED speaker, we’ve rounded up some favorite talks from Marco Tempest as a preview of what participants can expect during next month’s keynote.
Honoring History Through Immersive Technology in ‘The Book of Distance’
18 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Virtual Reality
Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.
‘Cacophonic Choir’, the Sounds of Survivors’ Stories
12 June 2020 • by SIGGRAPH ConferencesArt, Conferences, Design, Real-Time
The “Cacophonic Choir” team breaks down how they use machine learning to demonstrate the effect of the mass media on sexual assault survivors’ stories.
Bringing Reality to Virtual Reality: Behind ‘Traveling While Black’
20 February 2020 • by SIGGRAPH ConferencesConferences, Industry Leaders, Virtual Reality
Felix & Paul Studios Co-founder and Creativer Director Paul Raphaël talks bring VR documentary “Traveling While Black” to life.
How Baobab’s ‘Bonfire’ Used AI to Make You, the Viewer, Matter
16 September 2019 • by SIGGRAPH ConferencesAwards, Conferences, Film, Industry Leaders, Virtual Reality
Learn how award-winning interactive VR/AR animation studio, Baobab Studios, created its latest, most impressive project to date, “Bonfire.”