Tracing the Roots of Computer Graphics: A Conversation With Jacob Gaboury
Author and media historian Jacob Gaboury discusses his latest book on the history of computer graphics.
Author and media historian Jacob Gaboury discusses his latest book on the history of computer graphics.
We invite you to take a look at the past 50 years of computer graphics and interactive techniques at SIGGRAPH 2023!
In celebration of SIGGRAPH’s 50th conference, SIGGRAPH 2023 is seeking illustrated 6” x 4” images of how the world might look in 50 years!
Before digital special effects in video and film were done with pots, there was analog computer animation.
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
Former MIT graduate students Dan Aminzade and Hayes Raffle discuss their 2004 project, “You’re In Control”.
Panelists for SIGGRAPH 2020’s “NYIT Computer Graphics Lab Then and Now” discuss their upcoming session and historic journeys in computer graphics.
Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mary Whitton is a research professor in the computer science department at UNC-Chapel Hill. She has been involved in SIGGRAPH conferences since 1977 and is currently working on recording, preserving … Continued
I will never forget that Christmas morning when I got my very first real-time graphics interactive system. It was an Atari 2600 and as soon as the long metal power switch was flicked to the “on” position, my jaw dropped. … Continued