SIGGRAPH 2022 Technical Papers Awards: Best Papers and Honorable Mentions
Celebrate the Technical Papers award winners and honorable mentions to get a taste of what to expect during SIGGRAPH 2022.
Celebrate the Technical Papers award winners and honorable mentions to get a taste of what to expect during SIGGRAPH 2022.
Longtime SIGGRAPH contributor and participant Sören Pirk, senior research scientist at Adobe, shares his conference stories and research interests, which include visual computing, machine learning, and environmental modeling.
In this Technical Papers preview, learn how a team from George Mason University has developed real-world AR environments.
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
This article offers an overview to help you understand which research fits in which program at SIGGRAPH. May the (submission) odds be ever in your favor!
SIGGRAPH Over Coffee is a monthly Instagram Live series that peels back the curtain on both volunteering with SIGGRAPH and careers in computer graphics and interactive techniques.
ACM SIGGRAPH Blog editors reflect on the year’s most-read stories. Thanks for another great year, readers!
SIGGRAPH sits down with Stephen Lombardi, research scientist at Facebook Reality Labs, to talk about his team’s SIGGRAPH 2021 Technical Paper, “Mixture of Volumetric Primitives for Efficient Neural Rendering”.
Dance into ChoreoMaster, the latest research project from NetEase Games AI Lab which offers a production-ready dance motion synthesis system.
Dive into the AI techniques this SIGGRAPH 2021 Technical Papers research team took to their adversarial imitation learning approach for animation.