From a thought on vacation to presenting at SIGGRAPH, The University of Tokyo’s Masaharu Hirose discusses 2021 Emerging Technologies project “Balanced Glass Design”.
photo by Andreas Psaltis © 2018 ACM SIGGRAPH Happy holidays! Each season, we give gifts for a variety of reasons, but beneath those lies a common thread: We care for the recipient and want them to enjoy the gift in their … Continued
Computer-generated dinosaurs walk the Earth. Source: Universal Pictures Studios Written by Adam Bargteil, University of Maryland, Baltimore County Republished with permission of The Conversation With 25 years of hindsight, “Jurassic Park” marks a pivotal point in the history of visual effects … Continued
Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow … Continued
Photo credit: Industrial Light & Magic workers stage the Battle of Hoth for “Star Wars Episode V: The Empire Strikes Back.” Courtesy of ILM This post was originally published on the ACM SIGGRAPH News blog in January 2015. With the … Continued
The collaboration between the graphics, art and technologies always brings out the new, the exciting and the inspired. At SIGGRAPH 2015, various disciplines and interests intersected at the “Xroads of Discovery.” Throughout the year, the conference and program chairs worked … Continued