Say Goodbye to Split Ends With ADMM
Gilles Daviet shares an inside look into the SIGGRAPH 2023 Technical Paper, “Interactive Hair Simulation on the GPU Using ADMM.”
Gilles Daviet shares an inside look into the SIGGRAPH 2023 Technical Paper, “Interactive Hair Simulation on the GPU Using ADMM.”
SIGGRAPH 2023 Technical Papers Chair Alla Sheffer dives into “what’s new” to help you prepare for SIGGRAPH 2023 submissions.
In this Technical Papers preview, learn how a team from George Mason University has developed real-world AR environments.
Go behind the research of SIGGRAPH 2020’s “Towards Occlusion-aware Multifocal Displays”, which introduces a novel ConeTilt method for VR display.
For the latest episode of SIGGRAPH Spotlight, experts tackle the history of deepfake technology through how deepfakes are being used today.
Peek behind the research for additional insight into Google’s “DeepView Immersive Light Field Video” project, winner of the SIGGRAPH 2020 Best in Show – Immersive Experience award.
Researchers from University of Pennsylvania discuss SIGGRAPH 2020 Technical Paper “AnisoMPM: Animating Anisotropic Damage Mechanics”.
Google is taking immersive media technology to the next level, showing a practical system for light field video at SIGGRAPH 2020.
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020.
Get to know Alton Glass, Tamy Boubekeur, and Matthias Niessner, three members of the SIGGRAPH 2019 Technical Papers Jury.