Beyond Our Senses… How Technology Makes Us Superhuman
SIGGRAPH 2020 Emerging Technologies Chair Danielle Belko explores the ways in which technology can make the impossible possible.
SIGGRAPH 2020 Emerging Technologies Chair Danielle Belko explores the ways in which technology can make the impossible possible.
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
Developers Paulina Escalante Campbell and Natalia Garcia Torres share the story behind and impact of their AR app, “Aire,” presented at SIGGRAPH 2019.
A recap of the SIGGRAPH 2019 Panel, “The Ethical and Privacy Implications of Mixed Reality.”
Matching Visual Acuity and Prescription: Towards AR for Humans © 2019 NVIDIA Thanks for joining us for another SIGGRAPH Spotlight! In this episode, you’re hearing from the ACM SIGGRAPH International Resources Committee’s Bektur Ryskeldiev (postdoc, University of Tsukuba) as he … Continued
Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.
Take a virtual trip to New York City and San Francisco and experience city dwellers’ emotions through the power of Twitter.
Dive into new developments for the SIGGRAPH 2019 edition of the ScavengeAR mobile game, and discover behind-the-scenes insights from three of its creators.
Voice of VR’s Kent Bye gets behind the mic once more to lead a SIGGRAPH Spotlight podcast discussion on augmented reality alongside Paul Reynolds (Torch 3d Inc.) and Ali Heston (Magic Leap).
Preview the book ‘Augmented Reality: Where We Will All Live’ and discover key AR features developers are focusing on.