This article offers an overview to help you understand which research fits in which program at SIGGRAPH. May the (submission) odds be ever in your favor!
Photo of a Technical Papers session at SIGGRAPH Asia 2018 in Tokyo International Forum, Japan. SIGGRAPH Asia 2021 invites you to submit your best work and innovative ideas for the 14th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and … Continued
Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the … Continued
As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, … Continued
Photo: The SIGGRAPH 2017 Program Committee With the SIGGRAPH 2017 Call for Submissions now open, our annual conference is moving from concept to reality, and it will be no time before we gather in Los Angeles to celebrate, learn and be … Continued
By Gerry Derksen Transition spaces in the context of the “city” are central to the Studio concept at the upcoming SIGGRAPH 2016 conference. The spaces that form between the virtual and the physical world blur and change as we construct … Continued