ACM SIGGRAPH Blog

Tag

Virtual Reality

How VR Evolved From a ‘Stagnant Technology’

How VR Evolved From a ‘Stagnant Technology’

Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...

Immersive Storytelling and the Future of VR: Meet IRIDiuM+

Immersive Storytelling and the Future of VR: Meet IRIDiuM+

The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...

SIGGRAPH 2018 is All About You

SIGGRAPH 2018 is All About You

SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research,...

SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst

SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst

This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee...

SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf

SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf

For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...

Regional Snapshot: Computer Graphics in Europe (Part II)

Regional Snapshot: Computer Graphics in Europe (Part II)

By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where we will explore the current industry and...

SIGGRAPH 2018 Submissions: What You Should Know

SIGGRAPH 2018 Submissions: What You Should Know

"At SIGGRAPH 2018, we invite you to be a part of history in the making as we celebrate our 45th conference and the innovation that has always been at the core of SIGGRAPH. It is no accident that our theme this year is 'Generations.' Over the years, a long legacy of...

SIGGRAPH Spotlight: Episode 7 – Neurable

SIGGRAPH Spotlight: Episode 7 – Neurable

In this latest SIGGRAPH Spotlight installment, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with one of the creators of the virtual and augmented reality experience Neurable, Ramses Alcaide (President and CEO, Neurable). The experience uses neuroscientific...

SIGGRAPH 2017 Honors Emerging Technology and Innovation

SIGGRAPH 2017 Honors Emerging Technology and Innovation

Photo courtesy John Fujii for SIGGRAPH 2017 SIGGRAPH 2017, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded in Los Angeles with over 16,500 attendees from around...

SIGGRAPH Spotlight: Episode 4 – VR Village ‘HOLO-DOODLE’

SIGGRAPH Spotlight: Episode 4 – VR Village ‘HOLO-DOODLE’

In this bonus on-site episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 VR Village Chair Denise Quesnel is joined by the industry-leading creators of the debut "HOLO-DOODLE" VR experience that kicks off today at 1:30 pm PST in the VR Village. Voices include...