ACM SIGGRAPH Blog

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IRC

Production Perseveres Amid the COVID-19 Pandemic

Production Perseveres Amid the COVID-19 Pandemic

Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.

SIGGRAPH Spotlight: Episode 19 – Gaming in the Middle East

SIGGRAPH Spotlight: Episode 19 – Gaming in the Middle East

In this episode of SIGGRAPH Spotlight, ACM SIGGRAPH International Resources Committee member Afsaneh Rafighi (computer scientist, Simba Technologies) is joined by Hasan Karimi (president, Iran Computer and Video Games Foundation). The two discuss the international...

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

SIGGRAPH 2017 saw the advent of mobile augmented reality gaming experience ScavengeAR and its built-in game Triviatron. Thanks to these gaming experiences, SIGGRAPH 2017 became a playground where attendees could experience, first-hand, the potential of AR, while...

SIGGRAPH Spotlight: Episode 16 – CG’s Next Generation with Canada’s Natalia Freitas (Part 2)

SIGGRAPH Spotlight: Episode 16 – CG’s Next Generation with Canada’s Natalia Freitas (Part 2)

In part two of the ACM SIGGRAPH International Resources Committee's (IRC) "next generation" series, Rebecca Ko (founder, Rooftop Animation) sits down with 3D artist and Brazil native Natalia Freitas (independent animator based in Vancouver) to discuss Freitas’s...

Diversity in the Animation and VFX Community

Diversity in the Animation and VFX Community

Image: Panel discussion at SIGGRAPH 2017: The Academy's Science and Technology Council Presents "Hidden Figures" in Collaboration with NASA. Photo by John Fujii by Jessica Sommerville The topic of diversity within the VFX and animation community is one that has gained...

Regional Snapshot: Computer Graphics in Europe (Part II)

Regional Snapshot: Computer Graphics in Europe (Part II)

By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where we will explore the current industry and...

Regional Snapshot: Computer Graphics in Europe (Part I)

Regional Snapshot: Computer Graphics in Europe (Part I)

Image courtesy Mackevision. © Home Box Office, Inc. All rights reserved.   By Jessica Sommerville In this regional snapshot, we explore the climate of the computer graphics (CG) industry within Europe. In part I of this exploration, we touch base with two...

Regional Snapshot: Computer Graphics in Africa

Regional Snapshot: Computer Graphics in Africa

Image, "Khumba" courtesy of Triggerfish By Jessica Sommerville In this fifth installment of our series of regional snapshots, we focus on the climate of the CG industry within Africa. For this edition we have three industry spokesmen to shed some light on the...

ACM SIGGRAPH International Resources in Macao

ACM SIGGRAPH International Resources in Macao

Photo: part of the IRC committee at the Pixar Party at SIGGRAPH 2016 in Anaheim, CA by Diana Arellano (ACM SIGGRAPH International Resources Committee Chair) In just a few days, the spectacular luxury hotel and casino resort Venetian Macao will open its doors to...

7 Things You Did Not Know About IRC (Number 2 Is Our Favorite)

7 Things You Did Not Know About IRC (Number 2 Is Our Favorite)

If you’ve ever been at a SIGGRAPH conference and needed information in a language other than English, you’ve interacted with the International Resources Committee (IRC). If you’re not from North America, you’ve talked to us. If you’ve wandered into the SIGGRAPH...