Christina Perla, co-founder and CEO of Makelab, explains how the company has pivoted to 3D print PPE for essential workers fighting COVID-19 and what others can do to help.
SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research, hands-on demos, and fearless acts of … Continued
The Lego Movie image courtesy of Animal Logic by Melanie Farmer And, the Oscar Goes to…. Avid moviegoers may not know Mark Elendt by name, but chances are pretty high they’ve seen his movies. This year, Elendt and SideFX will take home … Continued
photo by Kyle Espeleta Photography © 2017 ACM SIGGRAPH This week, we sat down on Facebook Live for a series of three real-time discussions with Best Animated Short Film Academy Award nominees and winners. Watch each session below, led by … Continued
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jules Kenville works in production management for animation and visual effects, currently at Cartoon Network. 1. What do you do, and how long have you been doing it? I work … Continued
Vancouver, British Columbia, is among the top technology hubs in the world when it comes to computer graphics and interactive techniques. SIGGRAPH 2018 will set up shop in August 2018 amidst an impressive array of production, visual effects (VFX), and … Continued
image credit: Tourism Vancouver Back in 1974, a group of artistically and technically inclined professionals got together at the first Special Interest Group GRAPHics conference. And the, now 45, annual SIGGRAPH conferences that have followed continue to shape our world. … Continued
Image: The Making of Fruit People © 2015 Emilio Saenz, Treehouse Army It’s a given that SIGGRAPH conferences celebrate excellence in computer graphics and interactive techniques. But SIGGRAPH is so much more. At its core, SIGGRAPH is about connections, intersections, … Continued