Richard Lewis of the ACM SIGGRAPH Education Committee offers an overview of the Faculty Submitted Student Work, or FSSW, which will exhibit virtually in 2020.
Graphic Recording of the SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” panel by Jason Toal The SIGGRAPH 2018 Business Symposium “Academic and Industry Partnership” session was a combined panel and roundtable discussion, and consisted of panelists ranging from researchers … Continued
Photo: “Doors,” David-Alexandre Chanel, Romain Constant: THÉORIZ Studio by Jessica Sommerville These days, students who wish to pursue a career in animation or VFX have lot of options when it comes to choosing education pathways. Universities, specialty, trade, online schools, … Continued
SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research, hands-on demos, and fearless acts of … Continued