CG Takeover in Japanese Animation
Hand-drawn animation has always ruled Japanese animation…but is that about to change? Learn how CG is starting to influence the Eastern world.
Hand-drawn animation has always ruled Japanese animation…but is that about to change? Learn how CG is starting to influence the Eastern world.
Openness and collaboration are woven throughout all topics that made up Building the Open Metaverse: Part II.
Use this guide to check out 10 of SIGGRAPH 2020 participants’ most-added sessions from the virtual conference.
Instructor Andrew Duchowski previews his SIGGRAPH 2020 Courses selection, “Eye-Based Interaction in Graphical Systems: 20 Years Later.”
We share our top three SIGGRAPH University course recordings and top three most-streamed SIGGRAPH Spotlight podcast episodes.
SIGGRAPH Labs Co-chair Forrest Lucas discusses the program’s SIGGRAPH 2020 debut, set for Washington, D.C. this summer. Formerly known as the SIGGRAPH Studio, the new venue will offer a chance for participants to experiment with technology in reimagined ways.
Cinematic scientific visualization makes an impact on the general public by delivering cutting-edge science in an artful way.
As the SIGGRAPH 2019 Call for Submissions opens, there is palpable excitement to see the innovative, thoughtful, and groundbreaking ideas that our community will share. From new research to emerging technologies to innovative art, the content that is ultimately chosen … Continued
“At SIGGRAPH 2018, we invite you to be a part of history in the making as we celebrate our 45th conference and the innovation that has always been at the core of SIGGRAPH. It is no accident that our theme … Continued
Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for … Continued