‘Rosita’s Cocina’ App Cooks Up Community
“Rosita’s Cocina” creators Charles Reitcheck and Estela Antunez discuss the app’s development and share how food brings people together and tells rich stories of its own.
“Rosita’s Cocina” creators Charles Reitcheck and Estela Antunez discuss the app’s development and share how food brings people together and tells rich stories of its own.
One of the most authoritative voices on big media business and the metaverse, Matthew Ball shares his story of how he got where he is today.
Join SIGGRAPH 2022 next Wednesday, 27 April, for a webinar on the metaverse featuring leading voices, Cathy Hackl (Futures Intelligence Group) and Dan Burgar (Frontier Collective).
The holidays are here, and the SIGGRAPH 2022 Committee has put together a list of the perfect gifts to help little ones (and more) embrace new technologies. A
In celebration of Pride Month, the ACM SIGGRAPH Diversity, Equity and Inclusion committee recaps its series of conversations around LGBTQ+ identity in the gaming industry.
Learn more about how Naughty Dog developed “The Last of Us Part II,” including how visual effects like volumetric fog were created and how fans are receiving this highly anticipated sequel.
The developers behind “Davigo,” an asymmetrical VR game, discuss their SIGGRAPH 2020 presentation and dig into the game mechanics.
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
The original use and development for the GPU was to accelerate 3D games and rendering.
Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow … Continued