In this episode of the SIGGRAPH Spotlight podcast, experts talk through two SIGGRAPH 2020-selected projects focused on using VR to bring people together.
ACM SIGGRAPH Blog
Tag
Augmented Reality
Vuforia Chalk — Telemedicine for the Industry
7 April 2020 • by Jon PeddieAugmented Reality, Business, Interactive Techniques
PTC is offering its remote assistance tool, Vuforia Chalk, for free to help manufacturers during the COVID-19 crisis. Jon Peddie Research shares product info.
SIGGRAPH Spotlight: Episode 33 – Interactive and Immersive Art
13 March 2020 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences
On an all-new episode of SIGGRAPH Spotlight, Andres Burbano is joined by Rachel Dickey, Sandro Kereselidze, and Marc Petz to discuss the current landscape of interactive and immersive art.
Turn Drawings Into AR With Sur.faced.io
15 January 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences
Sur.faced.io is an app that allows users to instantly create face masks and other special effects in augmented reality by drawing on a 2D medium.
Ray Tracing Will be Everywhere in 2020
8 October 2019 • by Jon PeddieAugmented Reality, Gaming, Graphics, Hardware, Production, Real-Time
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
Visualizing Pollution? There’s an App for That
1 October 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Mobile
Developers Paulina Escalante Campbell and Natalia Garcia Torres share the story behind and impact of their AR app, “Aire,” presented at SIGGRAPH 2019.
‘Privacy is Hard,’ a Look at the Ethical Implications of Mixed Reality
25 September 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Interactive Techniques, Virtual Reality
A recap of the SIGGRAPH 2019 Panel, “The Ethical and Privacy Implications of Mixed Reality.”
SIGGRAPH Spotlight: Episode 28 – Prescription & Foveated AR With NVIDIA
14 September 2019 • by ACM SIGGRAPHAugmented Reality, Conferences, Emerging Technologies, Industry Leaders
Matching Visual Acuity and Prescription: Towards AR for Humans © 2019 NVIDIA Thanks for joining us for another SIGGRAPH Spotlight! In this episode, you’re hearing from the ACM SIGGRAPH International Resources Committee’s Bektur Ryskeldiev (postdoc, University of...
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
How One SIGGRAPH 2019 Creator Is ‘Sparking’ Emotion Using Twitter, Augmented, and Virtual Reality
11 July 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Take a virtual trip to New York City and San Francisco and experience city dwellers’ emotions through the power of Twitter.
Let the Games Begin: ScavengeAR Returns
3 July 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences
Dive into new developments for the SIGGRAPH 2019 edition of the ScavengeAR mobile game, and discover behind-the-scenes insights from three of its creators.
Meet the Juror: Amy LaMeyer
16 May 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders
Ready to meet another SIGGRAPH 2019 juror? Find out more about WXR Fund’s Amy LaMeyer.