This project trains a generative adversarial network (GAN) to produce children’s drawings. It explicitly juxtaposes human creativity (the thousands of children’s drawings) with machine creativity (the GAN).
ACM SIGGRAPH Blog
Category
Research
Participate in the Upcoming SIGGRAPH Webinar: Machine Learning and Neural Networks
7 July 2022 • by Rylee DuvallACM SIGGRAPH, Adaptive Technology, Conferences, Education, Interactive Techniques, Research
Join Rajesh Sharma for a special three-part, free webinar series brought to you by SIGGRAPH University.
SIGGRAPH 2022 Technical Papers Awards: Best Papers and Honorable Mentions
6 July 2022 • by SIGGRAPH ConferencesConferences, Research
Celebrate the Technical Papers award winners and honorable mentions to get a taste of what to expect during SIGGRAPH 2022.
Piecing Together the Puzzle Behind the Tulsa Race Massacre
23 June 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Data, Design, Graphics, Interactive Techniques, Research, Virtual Reality
Graphics editors from The New York Times discuss the use of geo-spatial data analysis, 3D, and machine learning to recreate the neighborhood destroyed during the 1921 Tulsa Race Massacre.
Environmental Modeling Research With Sören Pirk
7 June 2022 • by SIGGRAPH ConferencesConferences, Research
Longtime SIGGRAPH contributor and participant Sören Pirk, senior research scientist at Adobe, shares his conference stories and research interests, which include visual computing, machine learning, and environmental modeling.
Real World vs. AR-based Environments
26 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Interactive Techniques, Real-Time, Research, Technical Papers
In this Technical Papers preview, learn how a team from George Mason University has developed real-world AR environments.
The Many Lives of Matthew Ball
28 April 2022 • by SIGGRAPH ConferencesBusiness, Gaming, Industry Leaders, Interactive Techniques, Research
One of the most authoritative voices on big media business and the metaverse, Matthew Ball shares his story of how he got where he is today.
Upcoming Webinar: ‘Building the Metaverse’ on 27 April
22 April 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Research, Virtual Reality
Join SIGGRAPH 2022 next Wednesday, 27 April, for a webinar on the metaverse featuring leading voices, Cathy Hackl (Futures Intelligence Group) and Dan Burgar (Frontier Collective).
‘A Means to Speak’: Capturing Acoustic Information Through Real-time MRI
25 March 2022 • by SIGGRAPH ConferencesConferences, Research
Hear from University of California, Merced’s Laxmi Pandey and Ahmed Sabbir Arif on their SIGGRAPH 2021 Posters research and how it contributes to accessible communication.
A Conversation on Curating: ARTECHOUSE’s ‘Life of a Neuron’
28 February 2022 • by SIGGRAPH ConferencesArt, Data, Design, Graphics, Interactive Techniques, Research
Spend your day walking through a neuron. Learn more about ARTECHOUSE’s “Life of a Neuron” exhibit, and become immersed in the mystery of the human brain.
SIGGRAPH Spotlight: Episode 52 – Emotions in VR
18 February 2022 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
The Truth and Usefulness of Painting: Brush Stroke Movement and Artistic Creation
15 February 2022 • by SIGGRAPH ConferencesArt, Conferences, Research
Ruimin Lyu’s research studied brush stroke movement in a quantitative way while providing a new idea of artistic creation.