Hut, Hut, Hike: Real-time, Machine-learning Cloth Simulation in ‘Madden NFL 21’
A team of Electronic Arts engineers walk through how they developed Swish, a first-of-its-kind cloth simulation tool used to create “Madden NFL 21”.
A team of Electronic Arts engineers walk through how they developed Swish, a first-of-its-kind cloth simulation tool used to create “Madden NFL 21”.
SIGGRAPH celebrates Women’s History Month (U.S.) by honoring the accomplishments of five female leaders in science and technology.
photo by Andreas Psaltis © 2018 ACM SIGGRAPH Happy holidays! Each season, we give gifts for a variety of reasons, but beneath those lies a common thread: We care for the recipient and want them to enjoy the gift in their … Continued