ACM SIGGRAPH Blog

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Production

An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’

An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’

Real-time technology is enabling creators to have projects at their fingertips through all stages of the process — and that includes filmmakers.

SIGGRAPH Now: ‘Ralph Breaks the Internet’

SIGGRAPH Now: ‘Ralph Breaks the Internet’

Technical Director Ernest Petti, Head of Environments Larry Wu, and SDL-Head of Characters & Technical Animation David Komorowski share the process for visualizing the internet on screen for “Ralph Breaks the Internet.”

350 Creators, 14 Years, 1 Incredible Ride: Rick Sayre Talks Making ‘Incredibles 2’

350 Creators, 14 Years, 1 Incredible Ride: Rick Sayre Talks Making ‘Incredibles 2’

Image credit: "Incredibles 2" © 2018 Pixar Animation Studios In a conversation that spanned multiple disciplines, and multiple years, the team behind "Incredibles 2" spoke to a rapt audience during its SIGGRAPH 2018 Production Session last summer. Relive some of the...

Pixar’s SparkShorts Program Supports Innovation, Funds Independent Filmmaking

Pixar’s SparkShorts Program Supports Innovation, Funds Independent Filmmaking

"Purl," SparkShorts © 2019 Pixar Animation Studios “SparkShorts is indie filmmaking inside of Pixar.” In the video above, Kristen Lester and others describe a newly unveiled initiative from Pixar: SparkShorts. Though first revealed to SIGGRAPH attendees in 2017 via a...

Bringing the Skeletons of ‘Coco’ to Life

Bringing the Skeletons of ‘Coco’ to Life

Image credit: “Coco” © 2017 Disney Pixar. All rights reserved. Just in time for Halloween and Dia de los Muertos, we are excited to share a look behind the magic of "Coco," the 2018 Academy Award winner for Best Animated Feature. In an all-new SIGGRAPH Now feature,...

25 SIGGRAPH 2018 Stories You May Have Missed

25 SIGGRAPH 2018 Stories You May Have Missed

photo by Jim Hagarty © 2018 ACM SIGGRAPH Our recent trip to Vancouver yielded a wealth of new ideas, new experiences, and new innovations. ...And plenty of writers were there to capture it! We hope you enjoy this roundup of some of the biggest stories out of SIGGRAPH...

Throwback Thursday: SIGGRAPH 2018 in Videos

Throwback Thursday: SIGGRAPH 2018 in Videos

Still reeling from last week's SIGGRAPH 2018 conference? Perhaps you missed Vancouver altogether? There's a video for that! In addition to the ability to re-watch any of our live-streamed sessions, check out this collection of bonus videos, published daily during our...

Epic Games and ILMxLAB on ‘Reflections’

Epic Games and ILMxLAB on ‘Reflections’

"Reflections" © 2018 Epic Games, Inc. All rights reserved. Real-Time Live! is the highly anticipated showcase of real-time graphics — live and on stage at SIGGRAPH 2018! One of the projects that will be presented and deconstructed by its creators in Vancouver is...

5 Questions with Baobab Studios on ‘Crow: The Legend’

5 Questions with Baobab Studios on ‘Crow: The Legend’

"Crow: The Legend" © 2018 Baobab Studios As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind "Crow: The Legend" know a bit about storytelling. Larry Cutler...