ACM SIGGRAPH Blog

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real-time cinematography

An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’

An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’

Real-time technology is enabling creators to have projects at their fingertips through all stages of the process — and that includes filmmakers.

The Evolution of Real-Time Graphics

The Evolution of Real-Time Graphics

As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, and inspire fellow creators. Founded in 2009...

Ninja Theory and Epic Games Talk Hellblade and the Future of Real-Time

Ninja Theory and Epic Games Talk Hellblade and the Future of Real-Time

In July, SIGGRAPH 2016 attendees were treated to an epic Real-Time Live! show that featured some of the greatest achievements in real-time graphics to date, including this year's award-winning "From Previs to Final in Five Minutes: A Breakthrough in Live Performance...