‘I am AI’ Seeks to Make Video Conferencing Better
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
For the latest episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Real-Time Live! Chair Christopher Evans connects with 2021 Audience Choice award winners Athomas Goldberg and Samuel Tétreault.
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
Discover how the Level Ex team uses game expertise, the mobile GPU, and ray tracing to create video games for medical professionals.
SIGGRAPH 2020 Real-Time Live! Chair Marc Olano shares an inside look at the live program celebrating its 12th year this summer.
Nira promotes collaboration, tracking, and organization for artists and designers sharing their 3D assets.
NVIDIA Research shares the steps it took to develop the deep learning-based, real-time image generating tool, GauGAN.
A recap of the stunning, interactive presentations during the SIGGRAPH 2019 Real-Time Live! session.
What makes machine learning and real-time graphics a winning combination? The team behind SIGGRAPH 2017’s Physics Forests explains.
Real-time technology is enabling creators to have projects at their fingertips through all stages of the process — and that includes filmmakers.