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An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’
19 Mar 2019

An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’

by SIGGRAPH Conferences | posted in: Conferences, Film, Production, Real-Time, Software, Visual Effects | 0

Real-time technology is enabling creators to have projects at their fingertips through all stages of the process — and that includes filmmakers.

Book of the Dead, Computer Animation Festival, Electronic Theater, Francesco Giordana, Genesis, HDRP, MPC, photogrammetry, Real Time Live!, real-time cinematography, Real-time demos, Real-time graphics, RealityCapture, SIGGRAPH 2018, SRP, Sweden, Technicolor, Torbjorn Laedre, Unity, Veselin Efremov, Visual Effects

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