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Skip the Show — Watch the Titles
7 Jan 2020

Skip the Show — Watch the Titles

by Jon Peddie | posted in: Conferences, Graphics, Visual Effects | 0

Jon Peddie takes a look at motion graphics in title sequences over the years, in everything from games to televsion to movies.

Computer Graphics, FMX, Jon Peddie Research, MoGraph, Motion Graphics, Title Sequence, Titles, VFX, Visual Effects
A Snapshot View of IEEE VIS 2019
5 Dec 2019

A Snapshot View of IEEE VIS 2019

by Theresa-Marie Rhyne | posted in: Animation, Data, Graphics | 0

Theresa-Marie Rhyne recaps the premiere conference on scientific visualization (SciVis), information visualization (InfoVis), and visual analytics (VAST).

conference, IEEE, IEEE VIS, information visualization, National Science Foundation, Scientific Vizualization, visual analytics, Visualization
8 Creative Books to Inspire a Career in Computer Graphics
21 Nov 2019

8 Creative Books to Inspire a Career in Computer Graphics

by SIGGRAPH Conferences | posted in: Conferences, Graphics, Industry Leaders, Interactive Techniques | 0

Members of the SIGGRAPH 2020 Committee share books that have inspired and fueled their careers in computer graphics and interactive techniques.

books, creativity, Derrick Nau, Kristy Pron, Larry Bafia, literature, Monica Cappiello, Munkhtsetseg Nandigjav, SIGGRAPH 2020, Washington DC
Transforming Shadows, Transforming Self
16 Oct 2019

Transforming Shadows, Transforming Self

by SIGGRAPH Conferences | posted in: Art, Conferences, Design, Graphics, Interactive Techniques | 0

A real shadow has infinite resolution. Discover how one SIGGRAPH 2019 team turned real optical shadows into fragmented, textured, and immersed projection graphics for Fragment Shadow.

Fragment Shadow, Multimedia Installations, projection, Shunichi Kasahara, SIGGRAPH 2019, Sony CSL, Studio, The University of Tokyo
Seeing SIGGRAPH From All Sides With David Kasik
15 Oct 2019

Seeing SIGGRAPH From All Sides With David Kasik

by SIGGRAPH Conferences | posted in: Conferences, Graphics, Industry Leaders, Interactive Techniques | 0

After first attending SIGGRAPH 44 years ago, David Kasik shares his experience as an author, teacher, volunteer, and attendee.

ACM Fellows, ACM SIGGRAPH, Boeing, David Kasik, SIGGRAPH 2019, University of Colorado
Ray Tracing Will be Everywhere in 2020
8 Oct 2019

Ray Tracing Will be Everywhere in 2020

by Jon Peddie | posted in: Augmented Reality, Gaming, Graphics, Hardware, Production, Real-Time | 5

Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.

Adshir, AMD, Augmented Reality, Computer Graphics, Embree, Games, GPU, Graphics Chips, Imagination Technologies, Intel, Jon Peddie Research, Larrabee, Microsoft, Nintendo, NVIDIA, Ray Tracing, Real-time graphics, real-time ray tracing, Scientific Vizualization, SIGGRAPH 2018, SIGGRAPH 2019, SiliconArts, Sony
SIGGRAPH Spotlight: Episode 29 – International Collaboration With Blur Studio’s Chris Bedrosian
27 Sep 2019

SIGGRAPH Spotlight: Episode 29 – International Collaboration With Blur Studio’s Chris Bedrosian

by ACM SIGGRAPH | posted in: ACM SIGGRAPH, Graphics, Production, Visual Effects | 0

Chris Bedrosian, senior CG supervisor at Blur Studio, joins us on the podcast to talk VFX and his team’s work on Netflix’s “Love, Death & Robots.”

Blur Studio, Chris Bedrosian, Computer Graphics, Netflix, podcast, podcasts, SIGGRAPH Spotlight, VFX, Visual Effects
25 Stories You Might Have Missed From SIGGRAPH 2019
8 Aug 2019

25 Stories You Might Have Missed From SIGGRAPH 2019

by SIGGRAPH Conferences | posted in: Animation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects | 1

Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.

Augmented Reality, Computer Animation Festival, Disney, GauGAN, Los Angeles, Los Angeles Convention Center, Marvel Studios, NASA, Netflix, News, NVIDIA, Pixar Animation Studios, Purl, Research, SIGGRAPH 2019, Spatial Computing, Technical Papers, Victoria Alonso, Virtual Reality
Academy Software Foundation Celebrates First Anniversary
30 Jul 2019

Academy Software Foundation Celebrates First Anniversary

by SIGGRAPH Conferences | posted in: Conferences, Graphics, Industry Leaders, Interactive Techniques, Software, Visual Effects | 0

David Morin, executive director of the Academy of Software Foundation, talks about the foundation’s first year and its SIGGRAPH 2019 events.

Academy of Motion Picture Arts and Sciences, Academy Open Source Investigation, Academy Software Foundation, Amazon Web Services, ASWF, David Morin, Netflix, Open Source, Rob Bredow, Science and Technology Council, SIGGRAPH 2019, The Linux Foundation
Expanding the Conversation, ACM SIGGRAPH at SIGGRAPH 2019
17 Jul 2019

Expanding the Conversation, ACM SIGGRAPH at SIGGRAPH 2019

by ACM SIGGRAPH | posted in: ACM SIGGRAPH, Conferences, Graphics, Interactive Techniques | 0

ACM SIGGRAPH nurtures, champions, and connects computer graphics and interactive techniques professionals. Discover how this comes together at SIGGRAPH 2019.

ACM SIGGRAPH, Diversity and Inclusion Summit, Doctoral Consortium, Education, SIGGRAPH 2019, SIGGRAPH Frontiers, Thesis Fast Forward, Workshops

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Since 1974, ACM SIGGRAPH has been fostering and celebrating innovation in Computer Graphics and Interactive Techniques, building communities that invent, educate, inspire, and redefine the computer graphics landscape. For more news and headlines, visit the ACM SIGGRAPH news feed. A
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