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ACM SIGGRAPH Blog
Category
Graphics
The Life and Career of Ere Santos (So Far)
10 February 2022 • by SIGGRAPH ConferencesAnimation, Education, Film, Graphics, Industry Leaders
Sony Pictures Imageworks Senior Animator Ere Santos (“Spider-Verse”) shares his career journey to date and the passion that fuels his approach.
What’s New for ’22? Plenty.
13 January 2022 • by Jon PeddieGraphics, Hardware, Research
Jon Peddie Research shares why the GPU is feelin’ ’22 (and continuing to innovate to maintain its powering of everything, everywhere).
Find Your 2022 Technology Resolution
4 January 2022 • by SIGGRAPH ConferencesConferences, Graphics, Interactive Techniques
We asked the SIGGRAPH 2022 Committee how they’re resolving to take on technology in 2022. Check out the technology resolutions they shared.
SIGGRAPH Spotlight: Episode 51 – Building the Open Metaverse
31 December 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Gaming, Graphics, Software, Virtual Reality
Chris Redmann (Netflix) sits down with Patrick Cozzi (Cesium) and Marc Petit (Epic Games) for a discussion on the open metaverse.
SIGGRAPH Spotlight: Episode 50.2 – The Future of Production with Larry Cutler
26 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production, Software, Virtual Reality
SIGGRAPH Spotlight is looking toward the future – of production that is. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests this month on their current projects and where they see the future of production going.
SIGGRAPH Spotlight: Episode 50.1 – The Future of Production with Alex Popescu
19 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production
SIGGRAPH Spotlight is focusing on the future of production this month. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests on their current projects and where they see the future of production going.
A Snapshot View of IEEE VIS 2021
17 November 2021 • by Theresa-Marie Rhyne and Georges HattabArt, Awards, Data, Graphics, Research
Theresa-Marie Rhyne and Georges Hattab recap the recent IEEE VIS 2021 event.
Teaching Artists to Code
9 November 2021 • by SIGGRAPH ConferencesArt, Education, Graphics
Santiago Echeverry shares an approach to teaching code to artists. Learn how his methods are inspiring students to be passionate about coding.
The Magic Behind Spatial Control in AR
2 November 2021 • by SIGGRAPH ConferencesAugmented Reality, Awards, Conferences, Graphics, Interactive Techniques, Research
Creator Daiki Taniguchi shares insights on the features involved in making “Garage: GPU Particle-based AR Content for Futuristic Experiences”.
Silicon Valley’s Computer History Museum Aspires to Build a Better World
14 October 2021 • by SIGGRAPH ConferencesConferences, Graphics, Software
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
‘TeraFoils’ Research Advances Design and Fabrication of Holograms
3 August 2021 • by SIGGRAPH ConferencesConferences, Design, Graphics, Research
Discover the background and development of SIGGRAPH 2021 Posters research project “TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz Region.”











