ACM SIGGRAPH Blog

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Gaming

SIGGRAPH Spotlight: Episode 43 – Mastering Game Design

SIGGRAPH Spotlight: Episode 43 – Mastering Game Design

SIGGRAPH 2021 Games Focus Area Chair Carlos Gonzalez-Ochoa sits down with Tanya X. Short, of Kitfox Games, and Rodney Reece, of Respawn Entertainment, to talk “the door problem” and other principles of game design.

‘Be That Champion’: A Game Developer’s Uplifting Advice for the Next Generation of Women in Tech

‘Be That Champion’: A Game Developer’s Uplifting Advice for the Next Generation of Women in Tech

In this Women’s History Month feature, get to know Dr. Evie Powell: her contributions to the gaming industry and the best advice she has for women new to the industry.

Continuing the Conversation on the State of the Art of CG in Advertising

Continuing the Conversation on the State of the Art of CG in Advertising

We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.

SIGGRAPH Spotlight: Episode 38 – Game On

SIGGRAPH Spotlight: Episode 38 – Game On

Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair...

SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism

SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism

On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.