Limitations Are the New Normal
Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
Creator Daiki Taniguchi shares insights on the features involved in making “Garage: GPU Particle-based AR Content for Futuristic Experiences”.
We sit down with SIGGRAPH 2021 contributor Aki Järvinen, Ph.D., to discuss his workshop “Rapid Prototyping Approach for Audio Augmented Reality User Experiences” and what inspires his work.
The developers behind “Davigo,” an asymmetrical VR game, discuss their SIGGRAPH 2020 presentation and dig into the game mechanics.
SIGGRAPH 2020 contributor and award winner I Yosun Chang shares background on her projects — PaperMATA and DrawmaticAR — and discusses her process as a one-woman creator.
The creators behind “Story-Go-Round”, a SIGGRAPH 2020 Talks and Groovy Graphics selection, discuss their inspiration, ideation, and implementation.
A regular TED speaker, we’ve rounded up some favorite talks from Marco Tempest as a preview of what participants can expect during next month’s keynote.
PTC is offering its remote assistance tool, Vuforia Chalk, for free to help manufacturers during the COVID-19 crisis. Jon Peddie Research shares product info.
On an all-new episode of SIGGRAPH Spotlight, Andres Burbano is joined by Rachel Dickey, Sandro Kereselidze, and Marc Petz to discuss the current landscape of interactive and immersive art.
Sur.faced.io is an app that allows users to instantly create face masks and other special effects in augmented reality by drawing on a 2D medium.