Skip to Main Content
ACM SIGGRAPH Blog

books

Augmenting Books With Tangible Animation
27 Jan 2022

Augmenting Books With Tangible Animation

by SIGGRAPH Conferences | posted in: Augmented Reality, Conferences | 0

SIGGRAPH talks with Purnendu about his team’s SIGGRAPH 2021 Labs project, “Electriflow: Augmenting Books With Tangible Animation Using Soft Electrohydraulic Actuators.”

ACM SIGGRAPH, Animation, books, children, Computer Graphics, Innovation, Interactive Techniques, SIGGRAPH 2021, SIGGRAPH 2022, SIGGRAPH Labs
Data Science and Visual Computing
26 Dec 2019

Data Science and Visual Computing

by Jon Peddie | posted in: Animation, Simulation, Visual Effects | 0

A look at a new book on big data and visualization.

AI, Artificial Intelligence, Big Data, books, Data, data science, Internet of Things, Jon Peddie Research, visual computing, Visualization
8 Creative Books to Inspire a Career in Computer Graphics
21 Nov 2019

8 Creative Books to Inspire a Career in Computer Graphics

by SIGGRAPH Conferences | posted in: Conferences, Graphics, Industry Leaders, Interactive Techniques | 0

Members of the SIGGRAPH 2020 Committee share books that have inspired and fueled their careers in computer graphics and interactive techniques.

books, creativity, Derrick Nau, Kristy Pron, Larry Bafia, literature, Monica Cappiello, Munkhtsetseg Nandigjav, SIGGRAPH 2020, Washington DC

About

Since 1974, ACM SIGGRAPH has been fostering and celebrating innovation in Computer Graphics and Interactive Techniques, building communities that invent, educate, inspire, and redefine the computer graphics landscape. For more news and headlines, visit the ACM SIGGRAPH news feed.

Categories

  • ACM SIGGRAPH
  • Adaptive Technology
  • Animation
  • Art
  • Augmented Reality
  • Awards
  • Business
  • Conferences
  • Data
  • Design
  • Education
  • Emerging Technologies
  • Film
  • Gaming
  • Graphics
  • Hardware
  • Industry Leaders
  • Interactive Techniques
  • Metaverse
  • Mobile
  • Production
  • Programming & Scripting
  • Real-Time
  • Research
  • Simulation
  • Software
  • Sponsored Content
  • Students
  • Technical Papers
  • Theory
  • Uncategorized
  • Virtual Reality
  • Visual Effects

Write for the blog

If you are interested in writing for our blog, please read our guest blogger guidelines and contact the ACM SIGGRAPH Content Manager. Be sure to include a short description of what you’d like to write about as well as your contact information. Contact content-manager@siggraph.org.

Tags

3D ACM SIGGRAPH Animation Art Art Gallery Artificial Intelligence Art Papers Augmented Reality Careers CG Computer Animation Festival Computer Graphics COVID-19 Digital Art Electronic Theater Emerging Technologies Game Development Games Interactive Techniques International Resources Committee podcast podcasts Production Sessions Real Time Live! Research Robotics SIGGRAPH SIGGRAPH 2015 SIGGRAPH 2016 SIGGRAPH 2017 SIGGRAPH 2018 SIGGRAPH 2019 SIGGRAPH 2020 SIGGRAPH 2021 SIGGRAPH 2022 SIGGRAPH Asia SIGGRAPH Spotlight Special Effects Student Volunteers Technical Papers Vancouver VFX Virtual Reality Visual Effects VR

Disclaimer

Please note that Industry Leader posts are written by those who have been invited to share their thoughts on the ACM SIGGRAPH blog for the benefit of the community. Any views or opinions represented in this blog are personal, belong solely to the blog author and do not represent those of ACM SIGGRAPH or its parent organization, ACM.

Copyright © 2020 ACM SIGGRAPH