SIGGRAPH lead is a new program making its inaugural debut at SIGGRAPH 2022. Learn more about what to expect from the program.
ACM SIGGRAPH Blog
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COVID-19
A Conversation on Curating: ARTECHOUSE’s ‘Life of a Neuron’
28 February 2022 • by SIGGRAPH ConferencesArt, Data, Design, Graphics, Interactive Techniques, Research
Spend your day walking through a neuron. Learn more about ARTECHOUSE’s “Life of a Neuron” exhibit, and become immersed in the mystery of the human brain.
Limitations Are the New Normal
8 December 2021 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Interactive Techniques
Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common
9 August 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
“Twenty Something” Director Aphton Corbin shares more about the project, which premieres today as part of the SIGGRAPH 2021 Electronic Theater and launches on Disney+ on 10 September.
‘Bad Mother / Good Mother’: An Audiovisual Performance Exploring Motherhood and the Workplace
27 July 2021 • by SIGGRAPH ConferencesArt, Conferences, Research
“Bad Mother / Good Mother” is an audiovisual performance about motherhood, the workplace, and invisible work.
Student Volunteers Are Boosting Morale for SIGGRAPH 2021
16 April 2021 • by SIGGRAPH ConferencesConferences, Students
The Student Volunteers at SIGGRAPH 2021 will bring the spirit of SIGGRAPH to its virtual venue, giving conference participants the best experience possible.
Production Perseveres Amid the COVID-19 Pandemic
14 January 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Film, Production
Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.
Virtual Teaching Resources: A Year In Review
12 January 2021 • by ACM SIGGRAPH Education CommitteeACM SIGGRAPH, Conferences, Education
The ACM SIGGRAPH Education Committee offers virtual teaching resources that became stand-outs for computer graphics education in 2020.
SIGGRAPH Spotlight: Episode 40 – Virtual Production
8 January 2021 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
In this all-new episode of SIGGRAPH Spotlight, experts tackle virtual production and how the COVID-19 pandemic has catapulted innovation.
Fluid, Feminine, and Ecological Data Visualization
6 January 2021 • by SIGGRAPH ConferencesArt, Conferences, Data, Research
Discover the science and method behind student thesis project “Tsuga Convictio”, a 2020 selection of the IEEE VIS Arts Program.
COVID and the Need for Immersion
6 October 2020 • by Jon PeddieBusiness, Gaming
Jon Peddie Research shares how COVID-19 is making the case for gaming, and why ray tracing and object-based sound are critical components.
Coexisting During COVID-19 Quarantine
15 September 2020 • by SIGGRAPH ConferencesConferences, Design, Research
Researcher Masaki Iwabuchi discusses his SIGGRAPH 2020 Poster on COVID-19 quarantine challenges, “Wanderlust into (y)our past: Mediating Intimacy for Prosocial Coexisting With Your Loved One in Home Quarantine.”