“Glimpse” is a sometimes safe, sometimes funny VR journey that will bring you on an emotional trip right to the heart of a relationship.
ACM SIGGRAPH Blog
Category
Virtual Reality
Piecing Together the Puzzle Behind the Tulsa Race Massacre
23 June 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Data, Design, Graphics, Interactive Techniques, Research, Virtual Reality
Graphics editors from The New York Times discuss the use of geo-spatial data analysis, 3D, and machine learning to recreate the neighborhood destroyed during the 1921 Tulsa Race Massacre.
SIGGRAPH Spotlight: Episode 55 – Holography and Light Field Lab
17 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Interactive Techniques, Virtual Reality
Looking for a deep dive on holography? On the latest SIGGRAPH Spotlight, Derek Ham sits down with Jon Karafin to discuss the technology his company is developing and how it fits into the greater display tech landscape.
SIGGRAPH Spotlight: Episode 52 – Emotions in VR
18 February 2022 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
Pixels in the Metaverse
7 July 2022 • by Jon PeddieGraphics, Virtual Reality
Jon Peddie Research discusses the evolution of the metaverse, sharing that computer graphics professionals will know it when they see it.
Webinar Tomorrow: SIGGRAPH 2022 Immersive Pavilion Preview
21 June 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
On Wednesday, 22 June, participate in a SIGGRAPH Now webinar featuring the team behind SIGGRAPH 2022 Immersive Pavilion project “Mixed Reality Collaboration for Complementary Working Styles.”
VR Experience Contributes to Environmental ‘Buzz’
26 April 2022 • by SIGGRAPH ConferencesConferences, Virtual Reality
SIGGRAPH 2021 Talks selection “Beeing — Nature Inspired VR Journey” is a prototype virtual reality experience that aims to convey why nature must be preserved.
SIGGRAPH Spotlight: Episode 51 – Building the Open Metaverse
31 December 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Gaming, Graphics, Software, Virtual Reality
Chris Redmann (Netflix) sits down with Patrick Cozzi (Cesium) and Marc Petit (Epic Games) for a discussion on the open metaverse.
SIGGRAPH Spotlight: Episode 57 – In Conversation With Félix and Paul
1 July 2022 • by SIGGRAPH ConferencesConferences, Virtual Reality
In this episode of SIGGRAPH Spotlight, VR Theater Director Yangos Hadjiyannis sits down with Félix Lajeunesse and Paul Raphaël, co-founders of Felix & Paul Studios, to discuss innovation in VR.
HyperJumping in Virtual Vancouver: An Immersive Experience to Mitigate Cybersickness
8 June 2022 • by SIGGRAPH ConferencesConferences, Virtual Reality
This August, experience Vancouver in person and in virtual reality with the SIGGRAPH 2022 Immersive Pavilion selection “HyperJumping in Virtual Vancouver.”
Upcoming Webinar: ‘Building the Metaverse’ on 27 April
22 April 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Research, Virtual Reality
Join SIGGRAPH 2022 next Wednesday, 27 April, for a webinar on the metaverse featuring leading voices, Cathy Hackl (Futures Intelligence Group) and Dan Burgar (Frontier Collective).
SIGGRAPH Spotlight: Episode 50.2 – The Future of Production with Larry Cutler
26 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production, Software, Virtual Reality
SIGGRAPH Spotlight is looking toward the future – of production that is. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests this month on their current projects and where they see the future of production going.