SIGGRAPH Asia 2019 presented a series of sessions focused on the significance and impact of diversity and inclusion.
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Meet the Juror: Silvia Olivas
29 November 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders
SIGGRAPH 2019 Computer Animation Festival Electronic Theater Juror Silvia Olivas shares how she stays inspired and so much more.
How to Use Deep Learning in Character Posing
26 November 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Software
Take an in-depth look at Cascadeur, a contributor to the SIGGRAPH 2019 Studio, and learn more about the development and use of its AutoPosing tool.
8 Creative Books to Inspire a Career in Computer Graphics
21 November 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques
Members of the SIGGRAPH 2020 Committee share books that have inspired and fueled their careers in computer graphics and interactive techniques.
Building a More Intuitive Interface for Machine Knitting
19 November 2019 • by SIGGRAPH ConferencesConferences, Design, Programming & Scripting, Research
The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
Leading With Story: The Making of ‘The Ostrich Politic’
14 November 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Students
Student creator Mohammad Houhou shares behind-the-scenes stories for “The Ostrich Politic” and offers the full short film and new making-of featurette.
Enter SIGGRAPH Asia 2019’s ‘Dream Zone,’ a Magical Place of Digital Imagery
11 November 2019 • by SIGGRAPH AsiaConferences
Held for the first time in Australia at the Brisbane Convention and Exhibition Centre from 17-20 November, SIGGRAPH Asia 2019 expects 10,000 attendees this weekend.
Project Nira: Fostering Collaboration in 3D Design
6 November 2019 • by SIGGRAPH ConferencesArt, Conferences, Mobile, Production, Real-Time
Nira promotes collaboration, tracking, and organization for artists and designers sharing their 3D assets.
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
Flex in VR With the ‘Beach Body Bros’
30 October 2019 • by SIGGRAPH ConferencesConferences, Film, Virtual Reality
Tyler Hurd’s “Beach Body Bros” uses VR to bring users an enjoyable, enlightening, and fun experience.
Beyond Our Senses… How Technology Makes Us Superhuman
28 October 2019 • by Danielle BelkoAugmented Reality, Conferences, Emerging Technologies, Interactive Techniques
SIGGRAPH 2020 Emerging Technologies Chair Danielle Belko explores the ways in which technology can make the impossible possible.
SIGGRAPH Spotlight: Episode 30 – Tim Sweeney and the Metaverse
25 October 2019 • by SIGGRAPH ConferencesConferences, Gaming, Industry Leaders
Image Credit: Epic Games For the first time, SIGGRAPH Spotlight presents a live, in-session recording from the annual conference in North America. Tune in to hear Tim Sweeney (founder and CEO, Epic Games) during his SIGGRAPH 2019 Talk, “THRIVE: Foundational Principles...











