The Evolution of Real-Time Graphics

As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, … Continued

5 Tips for Innovators from Not Impossible’s Elliot Kotek

It’s been close to a year since SIGGRAPH 2014 attendees heard an inspirational keynote address from Not Impossible Labs Co-founder Elliot Kotek. Kotek and his team are proof that a lot can happen in the span of one year, including … Continued

Q&A: DreamWorks Animation Experts Talk ‘How to Train Your Dragon 2’

SIGGRAPH 2014 sat down after DreamWorks Animation Presents: The Growth of “How To Train Your Dragon 2” for a quick Q&A with panelists on their process. Q: Which part of the animation process on How To Train Your Dragon 2 … Continued

Brazilian Paulo Henrique Machado Attends SIGGRAPH 2014 Via Telepresence

Paulo Henrique Machado has lived in a room at Clinicas hospital in Sao Paulo, Brazil since he was an infant. As a baby, he suffered paralysis brought on by polio, and is confined to bed and hooked to an artificial … Continued

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available.  I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping … Continued

Q&A with Side Effects Software’s Mark Elendt, SIGGRAPH Dailies Chair

What Motivated You to Come Back and Be the Chair Two Years In a Row? Mark Elendt Dailies is a very special program to me because it celebrates the artists who create computer graphics. As one of the only forums … Continued