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Regional Snapshot: Computer Graphics in Europe (Part II)

Regional Snapshot: Computer Graphics in Europe (Part II)

By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where we will explore the current industry and...

Where to Watch: SIGGRAPH 2017 VR Theater Shorts

Where to Watch: SIGGRAPH 2017 VR Theater Shorts

SIGGRAPH 2017 VR Theater Directors Q&A | photo by John Fujii © 2017 ACM SIGGRAPH You asked, we answered... Check out a complete list of SIGGRAPH 2017 VR Theater selections below to find out where you can watch each virtual reality animated short from last summer's...

SIGGRAPH Spotlight: Episode 7 – Neurable

SIGGRAPH Spotlight: Episode 7 – Neurable

In this latest SIGGRAPH Spotlight installment, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with one of the creators of the virtual and augmented reality experience Neurable, Ramses Alcaide (President and CEO, Neurable). The experience uses neuroscientific...

2018 Conference Chair Roy C. Anthony Talks Future

2018 Conference Chair Roy C. Anthony Talks Future

image credit: Tourism Vancouver Back in 1974, a group of artistically and technically inclined professionals got together at the first Special Interest Group GRAPHics conference. And the, now 45, annual SIGGRAPH conferences that have followed continue to shape our...

SIGGRAPH 2017 Honors Emerging Technology and Innovation

SIGGRAPH 2017 Honors Emerging Technology and Innovation

Photo courtesy John Fujii for SIGGRAPH 2017 SIGGRAPH 2017, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded in Los Angeles with over 16,500 attendees from around...

SIGGRAPH Spotlight: Episode 4 – VR Village ‘HOLO-DOODLE’

SIGGRAPH Spotlight: Episode 4 – VR Village ‘HOLO-DOODLE’

In this bonus on-site episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 VR Village Chair Denise Quesnel is joined by the industry-leading creators of the debut "HOLO-DOODLE" VR experience that kicks off today at 1:30 pm PST in the VR Village. Voices include...

Immerse Yourself: VR/AR at SIGGRAPH 2017

Immerse Yourself: VR/AR at SIGGRAPH 2017

This year’s VR Village attendees (you!) will discover VR/AR content focused on diversity, including storylines featured within projects as well as the diversity of creators and producers who are presenting the content. Throughout the conference week, you can explore...

5 Things to Know About the 2017 Computer Animation Festival

5 Things to Know About the 2017 Computer Animation Festival

Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. Here's what's new at the 44th annual festival. 1. 2017 Award Winning...

Regional Snapshot: Computer Graphics in South America

Regional Snapshot: Computer Graphics in South America

Image of Bear Story: courtesy of PunkRobot Animation Studio. By Jessica Sommerville In this fourth installment of our series of regional snapshots, we focus on the climate of the CG industry within South America. Cristián Freire, a Chilean independent animator and...

Regional Snapshot: Computer Graphics in China

Regional Snapshot: Computer Graphics in China

By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...

Laval Virtual Winner ‘Real Baby’ to Showcase at SIGGRAPH 2017

Laval Virtual Winner ‘Real Baby’ to Showcase at SIGGRAPH 2017

At Laval Virtual's 19th Annual Conference, SIGGRAPH 2017 Emerging Technologies Chair Jeremy Kenisky presented a special prize to competition winner “Real Baby – Real Family.” The "Real Baby" project creates an age controllable VR avatar from 2D face images, and was...

My Take on the Future of VR

My Take on the Future of VR

photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved over the past 12 months. At this time last year, I was mainly...