Image credit: "Augmented Fauna and Glass Mutations: A Dialogue Between Material and Technique in Glassblowing and 3D Printing" © 2018 City University of Hong Kong Artists, theorists, historians, and researchers alike submitted their contributions to the SIGGRAPH 2018...
ACM SIGGRAPH Blog
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Special Effects
Regional Snapshot: Computer Graphics in China
27 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
SIGGRAPH 2014 Highlights from Vancouver
14 August 2014 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics
VANCOUVER, British Columbia - SIGGRAPH 2014 returned to Vancouver, Canada, for its 41st conference and exhibition. From 10-14 August, 14,045 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 50 U.S. states and 75...
Brazilian Paulo Henrique Machado Attends SIGGRAPH 2014 Via Telepresence
12 August 2014 • by SIGGRAPH ConferencesConferences, Interactive Techniques
Paulo Henrique Machado has lived in a room at Clinicas hospital in Sao Paulo, Brazil since he was an infant. As a baby, he suffered paralysis brought on by polio, and is confined to bed and hooked to an artificial respirator 24 hours a day. In 46 years, he has left...
SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!
10 August 2014 • by ACM SIGGRAPHConferences, Industry Leaders
Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available. I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping...
SIGGRAPH 2014 Prepares for World Record Attempt
9 August 2014 • by ACM SIGGRAPHAnimation, Graphics, Industry Leaders
At 8 pm Sunday, 10 August, hundreds of computer graphics aficiandos will gather in West Building, Ballroom C-D of the Vancouver Convention Centre, open a mobile web app created by Conference Chair bounce house for sale Dave Shreiner, and contribute pixels to the...
SIGGRAPH 2014 Releases Mobile App Game (SMAG)
9 August 2014 • by ACM SIGGRAPHGraphics, Mobile, Software
Go big or go home! The SIGGRAPH Mobile App Game (SMAG) is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your iOS or Android mobile devices to scan QR markers using the SIGGRAPH Mobile App...
SIGGRAPH 2014 Welcome Letter from Premier of British Columbia
7 August 2014 • by ACM SIGGRAPHAnimation, Conferences, Graphics
SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our...
SIGGRAPH 2014 Announces Evening Double Feature During Conference Week:
29 July 2014 • by ACM SIGGRAPHConferences, Graphics
“How to Train Your Dragon 2” + newly added screening of the Electronic Theater Based on a spike in demand for inflatable slide seeing the Electronic Theater during the conference week, SIGGRAPH has just added a 3rd night in hopes of allowing everyone an opportunity...
Go Behind the Scenes with SIGGRAPH 2014 Dailies
28 July 2014 • by ACM SIGGRAPHFilm, Interactive Techniques, Visual Effects
SIGGRAPH 2014 will showcase more than 40 contributor Dailies with presenters ranging from students to industry giants on Wednesday, 13 August at the Vancouver Convention Centre. SIGGRAPH Dailies bouncy castle celebrate excellence in computer animation and are...
SIGGRAPH 2014 Releases Real Time Live! Preview Video
15 July 2014 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques, Real-Time
SIGGRAPH Real-Time Live! shows off the bounce house for sale latest trends and techniques for pushing the boundaries of interactive visuals. An international jury selects submissions from a diverse array of industries to create a fast-paced, 90-minute show of...
SIGGRAPH 2014 Releases Advance Program
10 June 2014 • by ACM SIGGRAPHEmerging Technologies, Gaming, Graphics, Interactive Techniques
The SIGGRAPH 2014 Advance Program is available here. For comprehensive information about speakers, exciting events, and SIGGRAPH 2014 content, download this year's Advance Program! To make the best out of scivolo gonfiabile your SIGGRAPH 2014 experience, use this...