The 2020 ACM SIGGRAPH Diversity and Inclusion Summit announces its full lineup, including a virtual keynote from Trevor Romain.
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SIGGRAPH 2020
Pioneering Pixels: The NYIT Computer Graphics Lab Then and Now
18 August 2020 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Research
Panelists for SIGGRAPH 2020’s “NYIT Computer Graphics Lab Then and Now” discuss their upcoming session and historic journeys in computer graphics.
‘Star Wars’ Soars in Real Time: Behind ‘Millennium Falcon’
14 August 2020 • by SIGGRAPH ConferencesConferences, Real-Time
Take a behind-the-scenes look at the SIGGRAPH 2020-selected Real-Time Live! demo “Millennium Falcon”: Smugglers Run.
An AI Method That Could Make Art Easier for Everyone
13 August 2020 • by SIGGRAPH ConferencesArt, Conferences, Research
Hear from Minghao Li, of PAII Inc., as he shares more about SIGGRAPH 2020 Posters selection “GAN-based AI Drawing Board for Image Generation and Colorization”, which enables the creation of pictures or paintings.
Behind the Workshop: Innovative Workflows and ‘//makeMeaning’
11 August 2020 • by SIGGRAPH ConferencesArt, Conferences
Lecturers of 2020 SIGGRAPH Labs workshop “//makeMeaning: Designing Objects With a Data Materialization Workflow” Courtney Starrett and Susan Reiser share how participants can expect to get “hands on” in the virtual classroom.
Open Your Eyes to Eye-based Interaction
7 August 2020 • by SIGGRAPH ConferencesConferences, Education, Graphics, Interactive Techniques
Instructor Andrew Duchowski previews his SIGGRAPH 2020 Courses selection, “Eye-Based Interaction in Graphical Systems: 20 Years Later.”
Pass the ‘Feather’: How Viewers Interact With This Innovative VR Story
28 July 2020 • by SIGGRAPH ConferencesConferences, Virtual Reality
The director of “Feather” shares how the VR film was created, what inspired its story, and the important role the viewer plays.
The Making of ‘Tahul’ – Part 2
24 July 2020 • by Daniel FilonikConferences, Film, Students, Virtual Reality
This series of articles provides a sneak peek at the final outcome of the SIGGRAPH 2020 VR Theater lobby experience, achieved in collaboration with SCAD and conference volunteers.
Student Volunteers: A Conversation With Past, Present, and Future Program Chairs
23 July 2020 • by SIGGRAPH ConferencesConferences, Students
SIGGRAPH Student Volunteers Chairs past, present, and future share what the program means to them and how it can help a student’s career blossom.
‘Story-Go-Round’: Embracing Ambiguity by Integrating Art and Design
21 July 2020 • by SIGGRAPH ConferencesArt, Augmented Reality, Conferences, Design, Education, Students
The creators behind “Story-Go-Round”, a SIGGRAPH 2020 Talks and Groovy Graphics selection, discuss their inspiration, ideation, and implementation.
SIGGRAPH Spotlight: Episode 37 – Age Manipulation in VFX
17 July 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.
Inventing the Impossible With Marco Tempest
16 July 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Graphics, Industry Leaders, Interactive Techniques
A regular TED speaker, we’ve rounded up some favorite talks from Marco Tempest as a preview of what participants can expect during next month’s keynote.