SIGGRAPH 2019 panelists share how interactive and assistive research overlap in the Japanese scientific community.
ACM SIGGRAPH Blog
Tag
SIGGRAPH 2019
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
Andrew Glassner’s SIGGRAPH Story
7 August 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders
Writer-director, researcher, and consultant Andrew Glassner shares why he continues to attend SIGGRAPH and how the conference has helped him thrive.
SIGGRAPH Spotlight: Episode 26 – Adaptive Technology: Tech 4 Good
2 August 2019 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Design, Emerging Technologies, Gaming, Interactive Techniques, Mobile, Research, Virtual Reality
Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.
Real-Time Live! Stuns at SIGGRAPH 2019
1 August 2019 • by SIGGRAPH ConferencesConferences, Real-Time
A recap of the stunning, interactive presentations during the SIGGRAPH 2019 Real-Time Live! session.
Exploring Disney’s Second VR Short, ‘a kite’s tale’
31 July 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Virtual Reality
See a sneak preview of Disney’s ‘a kite’s tale,’ a virtual reality expereince and film directed by Bruce Wright, premiering at SIGGRAPH 2019.
Academy Software Foundation Celebrates First Anniversary
30 July 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Software, Visual Effects
David Morin, executive director of the Academy of Software Foundation, talks about the foundation’s first year and its SIGGRAPH 2019 events.
A Student Story ‘Stuffed’ With Emotion
29 July 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Students
Élise Simoulin, one of the creators behind SIGGRAPH 2019 Computer Animation Festival Best Student Project winner “Stuffed,” shares inspiration and stories from the making of the short.
‘Prepare for Takeoff,’ How One Team Filmed VR in Microgravity
25 July 2019 • by SIGGRAPH ConferencesConferences, Virtual Reality
Sneak a peek at SIGGRAPH 2019’s Production Session on one of the most ambitious VR projects ever, Felix & Paul Studios’ “Space Explorers: Life in Orbit.”
The Man Behind the Music at SIGGRAPH 2019
24 July 2019 • by SIGGRAPH ConferencesConferences
Julius Dobos discusses composing the SIGGRAPH 2019 Theme Music and what he’s looking forward to during the Opening Ceremony and Real-Time Live!
Why Cinematic Scientific Visualization Is More Important Than Ever
23 July 2019 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Data, Visual Effects
Cinematic scientific visualization makes an impact on the general public by delivering cutting-edge science in an artful way.
Expanding the Conversation, ACM SIGGRAPH at SIGGRAPH 2019
17 July 2019 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics, Interactive Techniques
ACM SIGGRAPH nurtures, champions, and connects computer graphics and interactive techniques professionals. Discover how this comes together at SIGGRAPH 2019.