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AI Avatars, Virtual Assistants, and Deepfakes: A Real-Time Look
28 Jan 2021

AI Avatars, Virtual Assistants, and Deepfakes: A Real-Time Look

by SIGGRAPH Conferences | posted in: Conferences, Real-Time, Research | 0

Hao Li shares the process of developing AI avatars and virtual assistants, emerging trends in the deepfakes space, and his advice for those planning to submit to a future SIGGRAPH conference.

AI-synthesized Avatars: From Real-time Deepfakes to Photoreal AI Virtual Assistant, deepfakes, Hao Li, Pinscreen, Real-Time Live!, SIGGRAPH 2020
We’re One Step Closer to Consumer-accessible Immersive Teleportation
22 Oct 2020

We’re One Step Closer to Consumer-accessible Immersive Teleportation

by SIGGRAPH Conferences | posted in: Conferences, Industry Leaders, Real-Time | 0

Resesarchers from Pinscreen and USC ICT discuss their award-winning, deep-learning-based approach for immersive teleportation from SIGGRAPH 2020 Real-Time Live!.

3D, Awards, Best in Show, Deep learning, GPU, Modeling, Pinscreen, Real-Time Live!, SIGGRAPH 2020, University of Southern California
Real-Time Live! Stuns at SIGGRAPH 2019
1 Aug 2019

Real-Time Live! Stuns at SIGGRAPH 2019

by SIGGRAPH Conferences | posted in: Conferences, Real-Time | 0

A recap of the stunning, interactive presentations during the SIGGRAPH 2019 Real-Time Live! session.

Digital Domain, dRaster, Epic Games, Gracie Arenas Strittmatter, Level Ex, Nira, NVIDIA, Pinscreen, Quixel, Real Time Live!, Real-time demos, Real-time graphics, Real-Time Rendering, SIGGRAPH 2019, Unity, University of California Berkeley

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