Explore the SIGGRAPH 2022 Frontiers Talk “Haptics: A Touch of the Metaverse,” and unlock the future of virtual and augmented realities.
ACM SIGGRAPH Blog
Tag
AR
Webinar Tomorrow: SIGGRAPH 2022 Immersive Pavilion Preview
21 June 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
On Wednesday, 22 June, participate in a SIGGRAPH Now webinar featuring the team behind SIGGRAPH 2022 Immersive Pavilion project “Mixed Reality Collaboration for Complementary Working Styles.”
Real World vs. AR-based Environments
26 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Interactive Techniques, Real-Time, Research, Technical Papers
In this Technical Papers preview, learn how a team from George Mason University has developed real-world AR environments.
Limitations Are the New Normal
8 December 2021 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Interactive Techniques
Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
The Magic Behind Spatial Control in AR
2 November 2021 • by SIGGRAPH ConferencesAugmented Reality, Awards, Conferences, Graphics, Interactive Techniques, Research
Creator Daiki Taniguchi shares insights on the features involved in making “Garage: GPU Particle-based AR Content for Futuristic Experiences”.
Real-Time Live! Audience Choice Award Winner Talks One-woman Projects, Interactive Storytelling, and Corgis
10 September 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time
SIGGRAPH 2020 contributor and award winner I Yosun Chang shares background on her projects — PaperMATA and DrawmaticAR — and discusses her process as a one-woman creator.
‘Story-Go-Round’: Embracing Ambiguity by Integrating Art and Design
21 July 2020 • by SIGGRAPH ConferencesArt, Augmented Reality, Conferences, Design, Education, Students
The creators behind “Story-Go-Round”, a SIGGRAPH 2020 Talks and Groovy Graphics selection, discuss their inspiration, ideation, and implementation.
SIGGRAPH Spotlight: Episode 36 – Multiperson Immersive Experiences
19 June 2020 • by SIGGRAPH ConferencesConferences, Virtual Reality
In this episode of the SIGGRAPH Spotlight podcast, experts talk through two SIGGRAPH 2020-selected projects focused on using VR to bring people together.
Turn Drawings Into AR With Sur.faced.io
15 January 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences
Sur.faced.io is an app that allows users to instantly create face masks and other special effects in augmented reality by drawing on a 2D medium.
Beyond Our Senses… How Technology Makes Us Superhuman
28 October 2019 • by Danielle BelkoAugmented Reality, Conferences, Emerging Technologies, Interactive Techniques
SIGGRAPH 2020 Emerging Technologies Chair Danielle Belko explores the ways in which technology can make the impossible possible.
Visualizing Pollution? There’s an App for That
1 October 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Mobile
Developers Paulina Escalante Campbell and Natalia Garcia Torres share the story behind and impact of their AR app, “Aire,” presented at SIGGRAPH 2019.
How One SIGGRAPH 2019 Creator Is ‘Sparking’ Emotion Using Twitter, Augmented, and Virtual Reality
11 July 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Take a virtual trip to New York City and San Francisco and experience city dwellers’ emotions through the power of Twitter.